Corsair Skills
Air Strike, Battleship, Battleship Cannon, Battleship Torpedo, Bullseye, Elemental Boost, Hypnotize, Maple Warrior, Pirate’s Rage, Rapid Fire, Wrath of the Octopi
Air Strike
Uses the grenade attack of Gaviota to damage up to 6 monsters. Active SkillRequires
Gaviota Level 15Level 1: MP -31; Damage 520%. Time required between skills: 5 seconds
Level 2: MP -32; Damage 540%. Time required between skills: 5 seconds
Level 3: MP -33; Damage 560%. Time required between skills: 5 seconds
Level 4: MP -34; Damage 580%. Time required between skills: 5 seconds
Level 5: MP -35; Damage 600%. Time required between skills: 5 seconds
Level 6: MP -36; Damage 620%. Time required between skills: 5 seconds
Level 7: MP -37; Damage 640%. Time required between skills: 5 seconds
Level 8: MP -38; Damage 660%. Time required between skills: 5 seconds
Level 9: MP -39; Damage 680%. Time required between skills: 5 seconds
Level 10: MP -40; Damage 700%. Time required between skills: 5 seconds
Level 11: MP -41; Damage 770%. Time required between skills: 5 seconds
Level 12: MP -42; Damage 790%. Time required between skills: 5 seconds
Level 13: MP -43; Damage 810%. Time required between skills: 5 seconds
Level 14: MP -44; Damage 830%. Time required between skills: 5 seconds
Level 15: MP -45; Damage 850%. Time required between skills: 5 seconds
Level 16: MP -46; Damage 870%. Time required between skills: 5 seconds
Level 17: MP -47; Damage 890%. Time required between skills: 5 seconds
Level 18: MP -48; Damage 910%. Time required between skills: 5 seconds
Level 19: MP -49; Damage 930%. Time required between skills: 5 seconds
Level 20: MP -50; Damage 950%. Time required between skills: 5 seconds
Level 21: MP -51; Damage 1020%. Time required between skills: 5 seconds
Level 22: MP -52; Damage 1040%. Time required between skills: 5 seconds
Level 23: MP -53; Damage 1060%. Time required between skills: 5 seconds
Level 24: MP -54; Damage 1080%. Time required between skills: 5 seconds
Level 25: MP -55; Damage 1100%. Time required between skills: 5 seconds
Level 26: MP -56; Damage 1120%. Time required between skills: 5 seconds
Level 27: MP -57; Damage 1140%. Time required between skills: 5 seconds
Level 28: MP -58; Damage 1160%. Time required between skills: 5 seconds
Level 29: MP -59; Damage 1180%. Time required between skills: 5 seconds
Level 30: MP -60; Damage 1200%. Time required between skills: 5 seconds
Battleship
Hops on board of the pirate ship. The durability of the ship decreases per damage received, and when it reaches 0, you will not be able to get back on board for a period of time. Cooldown is 90 seconds. Active SkillLevel 1: MP -22; DEF +10, M.DEF +10
Level 2: MP -24; DEF +20, M.DEF +20
Level 3: MP -26; DEF +30, M.DEF +30
Level 4: MP -28; DEF +40, M.DEF +40
Level 5: MP -30; DEF +50, M.DEF +50
Level 6: MP -32; DEF +60, M.DEF +60
Level 7: MP -34; DEF +70, M.DEF +70
Level 8: MP -36; DEF +80, M.DEF +80
Level 9: MP -38; DEF +90, M.DEF +90
Level 10: MP -40; DEF +100, M.DEF +100
Battleship Cannon
Rapidly fires a number of cannons. Only available when aboard the Battleship. Active SkillRequires
Battleship Level 1Level 1: MP -22; Damage 205%; attacks the enemy 3 times
Level 2: MP -22; Damage 210%; attacks the enemy 3 times
Level 3: MP -22; Damage 215%; attacks the enemy 3 times
Level 4: MP -24; Damage 220%; attacks the enemy 3 times
Level 5: MP -24; Damage 225%; attacks the enemy 3 times
Level 6: MP -24; Damage 230%; attacks the enemy 3 times
Level 7: MP -26; Damage 235%; attacks the enemy 3 times
Level 8: MP -26; Damage 240%; attacks the enemy 3 times
Level 9: MP -26; Damage 245%; attacks the enemy 3 times
Level 10: MP -28; Damage 250%; attacks the enemy 3 times
Level 11: MP -28; Damage 265%; attacks the enemy 4 times
Level 12: MP -28; Damage 270%; attacks the enemy 4 times
Level 13: MP -30; Damage 275%; attacks the enemy 4 times
Level 14: MP -30; Damage 280%; attacks the enemy 4 times
Level 15: MP -30; Damage 285%; attacks the enemy 4 times
Level 16: MP -32; Damage 290%; attacks the enemy 4 times
Level 17: MP -32; Damage 295%; attacks the enemy 4 times
Level 18: MP -32; Damage 300%; attacks the enemy 4 times
Level 19: MP -34; Damage 305%; attacks the enemy 4 times
Level 20: MP -34; Damage 310%; attacks the enemy 4 times
Level 21: MP -34; Damage 335%; attacks the enemy 4 times
Level 22: MP -36; Damage 340%; attacks the enemy 4 times
Level 23: MP -36; Damage 345%; attacks the enemy 4 times
Level 24: MP -36; Damage 350%; attacks the enemy 4 times
Level 25: MP -38; Damage 355%; attacks the enemy 4 times
Level 26: MP -38; Damage 360%; attacks the enemy 4 times
Level 27: MP -38; Damage 365%; attacks the enemy 4 times
Level 28: MP -40; Damage 370%; attacks the enemy 4 times
Level 29: MP -40; Damage 375%; attacks the enemy 4 times
Level 30: MP -40; Damage 380%; attacks the enemy 4 times
Battleship Torpedo
Fires a sturdy cannon that goes through monsters. Only available when aboard with Battleship. Active SkillRequires
Battleship Level 1Level 1: MP -22; damage 390%; attacks up to 4 monsters at a time
Level 2: MP -22; Damage 400%; attacks up to 4 monsters at a time
Level 3: MP -22; Damage 410%; attacks up to 4 monsters at a time
Level 4: MP -24; Damage 420%; attacks up to 4 monsters at a time
Level 5: MP -24; Damage 430%; attacks up to 4 monsters at a time
Level 6: MP -24; Damage 440%; attacks up to 4 monsters at a time
Level 7: MP -26; Damage 450%; attacks up to 4 monsters at a time
Level 8: MP -26; Damage 460%; attacks up to 4 monsters at a time
Level 9: MP -26; Damage 470%; attacks up to 4 monsters at a time
Level 10: MP -28; Damage 480%; attacks up to 4 monsters at a time
Level 11: MP -28; Damage 540%; attacks up to 5 monsters at a time
Level 12: MP -28; Damage 550%; attacks up to 5 monsters at a time
Level 13: MP -30; Damage 560%; attacks up to 5 monsters at a time
Level 14: MP -30; Damage 570%; attacks up to 5 monsters at a time
Level 15: MP -30; Damage 580%; attacks up to 5 monsters at a time
Level 16: MP -32; Damage 590%; attacks up to 5 monsters at a time
Level 17: MP -32; Damage 600%; attacks up to 5 monsters at a time
Level 18: MP -32; Damage 610%; attacks up to 5 monsters at a time
Level 19: MP -34; Damage 620%; attacks up to 5 monsters at a time
Level 20: MP -34; Damage 630%; attacks up to 5 monsters at a time
Level 21: MP -34; Damage 690%; attacks up to 6 monsters at a time
Level 22: MP -36; Damage 700%; attacks up to 6 monsters at a time
Level 23: MP -36; Damage 710%; attacks up to 6 monsters at a time
Level 24: MP -36; Damage 720%; attacks up to 6 monsters at a time
Level 25: MP -38; Damage 730%; attacks up to 6 monsters at a time
Level 26: MP -38; Damage 740%; attacks up to 6 monsters at a time
Level 27: MP -38; Damage 750%; attacks up to 6 monsters at a time
Level 28: MP -40; Damage 760%; attacks up to 6 monsters at a time
Level 29: MP -40; Damage 770%; attacks up to 6 monsters at a time
Level 30: MP -40; Damage 780%; attacks up to 6 monsters at a time
Bullseye
Applies more damage to monsters under the effect of Homing Beacon. Active SkillRequires
Homing Beacon Level 30Level 1: MP -35; Damage 390%; damage increased by 1%
Level 2: MP -35; Damage 400%; Damage increased by 2%
Level 3: MP -35; Damage 410%; Damage increased by 3%
Level 4: MP -35; Damage 420%; Damage increased by 4%
Level 5: MP -35; Damage 430%; Damage increased by 5%
Level 6: MP -35; Damage 440%; Damage increased by 6%
Level 7: MP -35; Damage 450%; Damage increased by 7%
Level 8: MP -35; Damage 460%; Damage increased by 8%
Level 9: MP -35; Damage 470%; Damage increased by 9%
Level 10: MP -35; Damage 480%; Damage increased by 10%
Level 11: MP -40; Damage 490%; Damage increased by 11%
Level 12: MP -40; Damage 500%; Damage increased by 12%
Level 13: MP -40; Damage 510%; Damage increased by 13%
Level 14: MP -40; Damage 520%; Damage increased by 14%
Level 15: MP -40; Damage 530%; Damage increased by 15%
Level 16: MP -40; Damage 540%; Damage increased by 16%
Level 17: MP -40; Damage 550%; Damage increased by 17%
Level 18: MP -40; Damage 560%; Damage increased by 18%
Level 19: MP -40; Damage 570%; Damage increased by 19%
Level 20: MP -40; Damage 580%; Damage increased by 20%
Elemental Boost
Increases the potency of Flamethrower and Ice Splitter. Passive SkillLevel 1: Damage 6%, effect damage 1% increased Frozen condition for additional 1 second
Level 2: Damage 12%, effect damage 1% increased Frozen condition for additional 1 second
Level 3: Damage 18%, effect damage 1% increased Frozen condition for additional 1 second
Level 4: Damage 24%, effect damage 1% increased Frozen condition for additional 1 second
Level 5: Damage 30%, effect damage 1% increased Frozen condition for additional 1 second
Level 6: Damage 36%, effect damage 1% increased Frozen condition for additional 1 second
Level 7: Damage 42%, effect damage 2% increased Frozen condition for additional 1 second
Level 8: Damage 48%, effect damage 2% increased Frozen condition for additional 1 second
Level 9: Damage 54%, effect damage 2% increased Frozen condition for additional 1 second
Level 10: Damage 60%, effect damage 2% increased Frozen condition for additional 1 second
Level 11: Damage 76%, effect damage 2% increased Frozen condition for additional 1 second
Level 12: Damage 82%, effect damage 2% increased Frozen condition for additional 1 second
Level 13: Damage 88%, effect damage 3% increased Frozen condition for additional 1 second
Level 14: Damage 94%, effect damage 3% increased Frozen condition for additional 1 second
Level 15: Damage 100%, effect damage 3% increased Frozen condition for additional 1 second
Level 16: Damage 106%, effect damage 3% increased Frozen condition for additional 2 seconds.
Level 17: Damage 112%, effect damage 3% increased Frozen condition for additional 2 seconds.
Level 18: Damage 118%, effect damage 3% increased Frozen condition for additional 2 seconds.
Level 19: Damage 124%, effect damage 4% increased Frozen condition for additional 2 seconds.
Level 20: Damage 130%, effect damage 4% increased Frozen condition for additional 2 seconds.
Level 21: Damage 146%, effect damage 4% increased Frozen condition for additional 2 seconds.
Level 22: Damage 152%, effect damage 4% increased Frozen condition for additional 2 seconds.
Level 23: Damage 158%, effect damage 4% increased Frozen condition for additional 2 seconds.
Level 24: Damage 164%, effect damage 4% increased Frozen condition for additional 2 seconds.
Level 25: Damage 170%, effect damage 5% increased Frozen condition for additional 2 seconds.
Level 26: Damage 176%, effect damage 5% increased Frozen condition for additional 2 seconds.
Level 27: Damage 182%, effect damage 5% increased Frozen condition for additional 2 seconds.
Level 28: Damage 188%, effect damage 5% increased Frozen condition for additional 2 seconds.
Level 29: Damage 194%, effect damage 5% increased Frozen condition for additional 2 seconds.
Level 30: Damage 200%, effect damage 5% increased Frozen condition for additional 2 seconds.
Hypnotize
Hypnotizes monsters to temporarily make it attack other monsters instead of you. Active SkillLevel 1: MP -31; mind control for 21 seconds; chance of success: 43%
Level 2: MP -32; mind control for 22 seconds; chance of success: 46%
Level 3: MP -33; mind control for 23 seconds; chance of success: 49%
Level 4: MP -34; mind control for 24 seconds; chance of success: 52%
Level 5: MP -35; mind control for 25 seconds; chance of success: 55%
Level 6: MP -36; mind control for 26 seconds; chance of success: 58%
Level 7: MP -37; mind control for 27 seconds; chance of success: 61%
Level 8: MP -38; mind control for 28 seconds; chance of success: 64%
Level 9: MP -39; mind control for 29 seconds; chance of success: 67%
Level 10: MP -40; mind control for 30 seconds; chance of success: 70%
Level 11: MP -41; mind control for 31 seconds; chance of success: 73%
Level 12: MP -42; mind control for 32 seconds; chance of success: 76%
Level 13: MP -43; mind control for 33 seconds; chance of success: 79%
Level 14: MP -44; mind control for 34 seconds; chance of success: 82%
Level 15: MP -45; mind control for 35 seconds; chance of success: 85%
Level 16: MP -46; mind control for 36 seconds; chance of success: 88%
Level 17: MP -47; mind control for 37 seconds; chance of success: 91%
Level 18: MP -48; mind control for 38 seconds; chance of success: 94%
Level 19: MP -49; mind control for 39 seconds; chance of success: 97%
Level 20: MP -50; mind control for 40 seconds; chance of success: 100%
Maple Warrior
Increase stats by a certain percentage for everyone in the party. Active SkillLevel 1: MP -10; all stats +1% for 30 seconds
Level 2: MP -10; all stats +1% for 60 seconds
Level 3: MP -10; all stats +2% for 90 seconds
Level 4: MP -10; all stats +2% for 120 seconds
Level 5: MP -10; all stats +3% for 150 seconds
Level 6: MP -20; all stats +3% for 180 seconds
Level 7: MP -20; all stats +4% for 210 seconds
Level 8: MP -20; all stats +4% for 240 seconds
Level 9: MP -20; all stats +5% for 270 seconds
Level 10: MP -20; all stats +5% for 300 seconds
Level 11: MP -30; all stats +6% for 330 seconds
Level 12: MP -30; all stats +6% for 360 seconds
Level 13: MP -30; all stats +7% for 390 seconds
Level 14: MP -30; all stats +7% for 420 seconds
Level 15: MP -30; all stats +8% for 450 seconds
Level 16: MP -40; all stats +8% for 480 seconds
Level 17: MP -40; all stats +9% for 510 seconds
Level 18: MP -40; all stats +9% for 540 seconds
Level 19: MP -40; all stats +10% for 570 seconds
Level 20: MP -40; all stats +10% for 600 seconds
Level 21: MP -50; all stats +11% for 630 seconds
Level 22: MP -50; all stats +11% for 660 seconds
Level 23: MP -50; all stats +12% for 690 seconds
Level 24: MP -50; all stats +12% for 720 seconds
Level 25: MP -50; all stats +13% for 750 seconds
Level 26: MP -60; all stats +13% for 780 seconds
Level 27: MP -60; all stats +14% for 810 seconds
Level 28: MP -60; all stats +14% for 840 seconds
Level 29: MP -60; all stats +15% for 870 seconds
Level 30: MP -60; all stats +15% for 900 seconds
Pirate’s Rage
Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. Time required between skills: 10 Minutes Active SkillLevel 1: MP – 30; escape from abnormal conditions
Rapid Fire
Fire rounds of bullets very quickly. Hold on to the skill key for continued shooting. Active SkillRequires
Burst Fire Level 20Level 1: MP -6; Damage 102%
Level 2: MP -6; Damage 104%
Level 3: MP -6; Damage 106%
Level 4: MP -6; Damage 108%
Level 5: MP -6; Damage 110%
Level 6: MP -6; Damage 112%
Level 7: MP -6; Damage 114%
Level 8: MP -6; Damage 116%
Level 9: MP -6; Damage 118%
Level 10: MP -6; Damage 120%
Level 11: MP -8; Damage 122%
Level 12: MP -8; Damage 124%
Level 13: MP -8; Damage 126%
Level 14: MP -8; Damage 128%
Level 15: MP -8; Damage 130%
Level 16: MP -8; Damage 132%
Level 17: MP -8; Damage 134%
Level 18: MP -8; Damage 136%
Level 19: MP -8; Damage 138%
Level 20: MP -8; Damage 140%
Level 21: MP -10; Damage 152%
Level 22: MP -10; Damage 154%
Level 23: MP -10; Damage 156%
Level 24: MP -10; Damage 158%
Level 25: MP -10; Damage 160%
Level 26: MP -9; Damage 162%
Level 27: MP -9; Damage 164%
Level 28: MP -9; Damage 166%
Level 29: MP -9; Damage 168%
Level 30: MP -9; Damage 170%
Wrath of the Octopi
An additional octopus is summoned, increasing the fire rate and the damage. Active SkillRequires
Octopus Level 30Level 1: MP -26; Basic attack 210, for 35 seconds Time required between skills: 10 seconds
Level 2: MP -26; Basic attack 220, for 35 seconds Time required between skills: 10 seconds
Level 3: MP -27; Basic attack 230, for 35 seconds Time required between skills: 10 seconds
Level 4: MP -27; Basic attack 240, for 35 seconds Time required between skills: 10 seconds
Level 5: MP -28; Basic attack 250, for 35 seconds Time required between skills: 10 seconds
Level 6: MP -28; Basic attack 260, for 35 seconds Time required between skills: 10 seconds
Level 7: MP -29; Basic attack 270, for 35 seconds Time required between skills: 10 seconds
Level 8: MP -29; Basic attack 280, for 35 seconds Time required between skills: 10 seconds
Level 9: MP -30; Basic attack 290, for 35 seconds Time required between skills: 10 seconds
Level 10: MP -30; Basic attack 300, for 35 seconds Time required between skills: 10 seconds
Level 11: MP -31; Basic attack 320, for 40 seconds Time required between skills: 10 seconds
Level 12: MP -31; Basic attack 340, for 40 seconds Time required between skills: 10 seconds
Level 13: MP -32; Basic attack 360, for 40 seconds Time required between skills: 10 seconds
Level 14: MP -32; Basic attack 380, for 40 seconds Time required between skills: 10 seconds
Level 15: MP -33; Basic attack 400, for 40 seconds Time required between skills: 10 seconds
Level 16: MP -33; Basic attack 420, for 40 seconds Time required between skills: 10 seconds
Level 17: MP -34; Basic attack 440, for 40 seconds Time required between skills: 10 seconds
Level 18: MP -34; Basic attack 460, for 40 seconds Time required between skills: 10 seconds
Level 19: MP -35; Basic attack 480, for 40 seconds Time required between skills: 10 seconds
Level 20: MP -35; Basic attack 500, for 40 seconds Time required between skills: 10 seconds
Corsair Skills
24 06 2009Comments : Leave a Comment »
Categories : Gunslinger
Outlaw
24 06 2009Outlaw Skills
Burst Fire, Flamethrower, Gaviota, Homing Beacon, Ice Splitter, Octopus
Burst Fire
Increases the potency and the number of bullets fired when using Double Shot. Passive SkillRequires
Double Shot Level 20Level 1: MP -13; Damage 115%
Level 2: MP -13; Damage 120%
Level 3: MP -14; Damage 125%
Level 4: MP -14; Damage 130%
Level 5: MP -15; Damage 135%
Level 6: MP -15; Damage 140%
Level 7: MP -16; Damage 145%
Level 8: MP -16; Damage 150%
Level 9: MP -17; Damage 155%
Level 10: MP -17; Damage 160%
Level 11: MP -18; Damage 165%
Level 12: MP -18; Damage 170%
Level 13: MP -19; Damage 175%
Level 14: MP -19; Damage 180%
Level 15: MP -20; Damage 185%
Level 16: MP -20; Damage 190%
Level 17: MP -21; Damage 195%
Level 18: MP -21; Damage 200%
Level 19: MP -22; Damage 205%
Level 20: MP -22; Damage 210%
Flamethrower
Attacks a monster nearby with a fire-based attack. The affected monster will keep receiving damage for a short period of time. Active SkillLevel 1: MP -25; Damage 73%, attack up to 2 monsters
Level 2: MP -25; Damage 76%, attack up to 2 monsters
Level 3: MP -25; Damage 79%, attack up to 2 monsters
Level 4: MP -25; Damage 82%, attack up to 2 monsters
Level 5: MP -25; Damage 85%, attack up to 2 monsters
Level 6: MP -25; Damage 88%, attack up to 2 monsters
Level 7: MP -25; Damage 91%, attack up to 3 monsters
Level 8: MP -25; Damage 94%, attack up to 3 monsters
Level 9: MP -25; Damage 97%, attack up to 3 monsters
Level 10: MP -25; Damage 100%, attack up to 3 monsters
Level 11: MP -30; Damage 103%, attack up to 3 monsters
Level 12: MP -30; Damage 106%, attack up to 3 monsters
Level 13: MP -30; Damage 109%, attack up to 4 monsters
Level 14: MP -30; Damage 112%, attack up to 4 monsters
Level 15: MP -30; Damage 115%, attack up to 4 monsters
Level 16: MP -30; Damage 118%, attack up to 4 monsters
Level 17: MP -30; Damage 121%, attack up to 4 monsters
Level 18: MP -30; Damage 124%, attack up to 4 monsters
Level 19: MP -30; Damage 127%, attack up to 5 monsters
Level 20: MP -30; Damage 130%, attack up to 5 monsters
Level 21: MP -35; Damage 133%, attack up to 5 monsters
Level 22: MP -35; Damage 136%, attack up to 5 monsters
Level 23: MP -35; Damage 139%, attack up to 5 monsters
Level 24: MP -35; Damage 142%, attack up to 5 monsters
Level 25: MP -35; Damage 145%, attack up to 6 monsters
Level 26: MP -35; Damage 148%, attack up to 6 monsters
Level 27: MP -35; Damage 151%, attack up to 6 monsters
Level 28: MP -35; Damage 154%, attack up to 6 monsters
Level 29: MP -35; Damage 157%, attack up to 6 monsters
Level 30: MP -35; Damage 160%, attack up to 6 monsters
Gaviota
Summons Gaviota, who’s trained to throw a grenade at monsters. The summoned Gaviota will seek a monster, and when it finds one, it’ll toss the grenade and disappear. Active SkillLevel 1: MP -11; attack rate 218, for 10 seconds
Level 2: MP -11; attack rate 226, for 10 seconds
Level 3: MP -11; attack rate 234, for 10 seconds
Level 4: MP -12; attack rate 242, for 10 seconds
Level 5: MP -12; attack rate 250, for 10 seconds
Level 6: MP -12; attack rate 258, for 10 seconds
Level 7: MP -13; attack rate 266, for 10 seconds
Level 8: MP -13; attack rate 274, for 10 seconds
Level 9: MP -13; attack rate 282, for 10 seconds
Level 10: MP -14; attack rate 290, for 10 seconds
Level 11: MP -14; attack rate 298, for 20 seconds
Level 12: MP -14; attack rate 306, for 20 seconds
Level 13: MP -15; attack rate 314, for 20 seconds
Level 14: MP -15; attack rate 322, for 20 seconds
Level 15: MP -15; attack rate 330, for 20 seconds
Level 16: MP -16; attack rate 338, for 20 seconds
Level 17: MP -16; attack rate 346, for 20 seconds
Level 18: MP -16; attack rate 354, for 20 seconds
Level 19: MP -17; attack rate 362, for 20 seconds
Level 20: MP -17; attack rate 370, for 20 seconds
Level 21: MP -17; attack rate 378, for 30 seconds
Level 22: MP -18; attack rate 386, for 30 seconds
Level 23: MP -18; attack rate 394, for 30 seconds
Level 24: MP -18; attack rate 402, for 30 seconds
Level 25: MP -19; attack rate 410, for 30 seconds
Level 26: MP -19; attack rate 418, for 30 seconds
Level 27: MP -19; attack rate 426, for 30 seconds
Level 28: MP -20; attack rate 434, for 30 seconds
Level 29: MP -20; attack rate 442, for 30 seconds
Level 30: MP -20; attack rate 450, for 30 seconds
Homing Beacon
Sends a parrot that’ll mark a target on a monster. From then on out, all attacks will be focused on that monster. Active SkillLevel 1: MP -20; damage 148%
Level 2: MP -20; damage 156%
Level 3: MP -20; damage 164%
Level 4: MP -20; damage 172%
Level 5: MP -20; damage 180%
Level 6: MP -20; damage 188%
Level 7: MP -20; damage 196%
Level 8: MP -20; damage 204%
Level 9: MP -20; damage 212%
Level 10: MP -20; damage 220%
Level 11: MP -25; damage 228%
Level 12: MP -25; damage 236%
Level 13: MP -25; damage 244%
Level 14: MP -25; damage 252%
Level 15: MP -25; damage 260%
Level 16: MP -25; damage 268%
Level 17: MP -25; damage 276%
Level 18: MP -25; damage 284%
Level 19: MP -25; damage 292%
Level 20: MP -25; damage 300%
Level 21: MP -30; damage 308%
Level 22: MP -30; damage 316%
Level 23: MP -30; damage 324%
Level 24: MP -30; damage 332%
Level 25: MP -30; damage 340%
Level 26: MP -30; damage 348%
Level 27: MP -30; damage 356%
Level 28: MP -30; damage 364%
Level 29: MP -30; damage 372%
Level 30: MP -30; damage 380%
Ice Splitter
Attacks the closest monster with an ice-based attack. The affected monster will be frozen for a period of time. Active SkillLevel 1: MP -25; Damage 72%; attack up to 2 monsters
Level 2: MP -25; Damage 74%; attack up to 2 monsters
Level 3: MP -25; Damage 76%; attack up to 2 monsters
Level 4: MP -25; Damage 78%; attack up to 2 monsters
Level 5: MP -25; Damage 80%; attack up to 2 monsters
Level 6: MP -25; Damage 82%; attack up to 2 monsters
Level 7: MP -25; Damage 84%; attack up to 3 monsters
Level 8: MP -25; Damage 86%; attack up to 3 monsters
Level 9: MP -25; Damage 88%; attack up to 3 monsters
Level 10: MP -25; Damage 90%; attack up to 3 monsters
Level 11: MP -30; Damage 92%; attack up to 3 monsters
Level 12: MP -30; Damage 94%; attack up to 3 monsters
Level 13: MP -30; Damage 96%; attack up to 4 monsters
Level 14: MP -30; Damage 98%; attack up to 4 monsters
Level 15: MP -30; Damage 100%; attack up to 4 monsters
Level 16: MP -30; Damage 102%; attack up to 4 monsters
Level 17: MP -30; Damage 104%; attack up to 4 monsters
Level 18: MP -30; Damage 106%; attack up to 4 monsters
Level 19: MP -30; Damage 108%; attack up to 5 monsters
Level 20: MP -30; Damage 110%; attack up to 5 monsters
Level 21: MP -35; Damage 112%; attack up to 5 monsters
Level 22: MP -35; Damage 114%; attack up to 5 monsters
Level 23: MP -35; Damage 116%; attack up to 5 monsters
Level 24: MP -35; Damage 118%; attack up to 5 monsters
Level 25: MP -35; Damage 120%; attack up to 6 monsters
Level 26: MP -35; Damage 122%; attack up to 6 monsters
Level 27: MP -35; Damage 124%; attack up to 6 monsters
Level 28: MP -35; Damage 126%; attack up to 6 monsters
Level 29: MP -35; Damage 128%; attack up to 6 monsters
Level 30: MP -35; Damage 130%; attack up to 6 monsters
Octopus
Summons a loyal octopus to snare and attack foes. The summoned octopus will not move, however. Active SkillLevel 1: MP -11; Basic attack 84, for 10 seconds
Level 2: MP -11; Basic attack 88, for 10 seconds
Level 3: MP -12; Basic attack 92, for 10 seconds
Level 4: MP -12; Basic attack 96, for 10 seconds
Level 5: MP -13; Basic attack 100, for 10 seconds
Level 6: MP -13; Basic attack 104, for 10 seconds
Level 7: MP -14; Basic attack 108, for 10 seconds
Level 8: MP -14; Basic attack 112, for 10 seconds
Level 9: MP -15; Basic attack 116, for 10 seconds
Level 10: MP -15; Basic attack 120, for 10 seconds
Level 11: MP -16; Basic attack 124, for 20 seconds
Level 12: MP -16; Basic attack 128, for 20 seconds
Level 13: MP -17; Basic attack 132, for 20 seconds
Level 14: MP -17; Basic attack 136, for 20 seconds
Level 15: MP -18; Basic attack 140, for 20 seconds
Level 16: MP -18; Basic attack 144, for 20 seconds
Level 17: MP -19; Basic attack 148, for 20 seconds
Level 18: MP -19; Basic attack 152, for 20 seconds
Level 19: MP -20; Basic attack 156, for 20 seconds
Level 20: MP -20; Basic attack 160, for 20 seconds
Level 21: MP -21; Basic attack 164, for 30 seconds
Level 22: MP -21; Basic attack 168, for 30 seconds
Level 23: MP -22; Basic attack 172, for 30 seconds
Level 24: MP -22; Basic attack 176, for 30 seconds
Level 25: MP -23; Basic attack 180, for 30 seconds
Level 26: MP -23; Basic attack 184, for 30 seconds
Level 27: MP -24; Basic attack 188, for 30 seconds
Level 28: MP -24; Basic attack 192, for 30 seconds
Level 29: MP -25; Basic attack 196, for 30 seconds
Level 30: MP -25; Basic attack 200, for 30 seconds
Comments : Leave a Comment »
Categories : Gunslinger
Gunslinger
24 06 2009Gunslinger Skills
Blank Shot, Grenade, Gun Booster, Gun Mastery, Invisible Shot, Recoil Shot, Wings
Blank Shot
This skill allows you to pretend to shoot a gun, faking out the monsters. Instead of firing bullets, it’ll fire a flag. This will temporarily stun up to 3 monsters. Active SkillLevel 1: MP -10; Damage 63%, 43% chance of stun of 1 second
Level 2: MP -10; Damage 66%, 46% chance of stun of 1 second
Level 3: MP -10; Damage 69%, 49% chance of stun of 1 second
Level 4: MP -10; Damage 72%, 52% chance of stun of 1 second
Level 5: MP -10; Damage 75%, 55% chance of stun of 1 second
Level 6: MP -15; Damage 78%, 58% chance of stun of 2 seconds
Level 7: MP -15; Damage 81%, 61% chance of stun of 2 seconds
Level 8: MP -15; Damage 84%, 64% chance of stun of 2 seconds
Level 9: MP -15; Damage 87%, 67% chance of stun of 2 seconds
Level 10: MP -15; Damage 90%, 70% chance of stun of 2 seconds
Level 11: MP -20; Damage 93%, 73% chance of stun of 3 seconds
Level 12: MP -20; Damage 96%, 76% chance of stun of 3 seconds
Level 13: MP -20; Damage 99%, 79% chance of stun of 3 seconds
Level 14: MP -20; Damage 102%, 82% chance of stun of 3 seconds
Level 15: MP -20; Damage 105%, 85% chance of stun of 3 seconds
Level 16: MP -25; Damage 108%, 88% chance of stun of 4 seconds
Level 17: MP -25; Damage 111%, 91% chance of stun of 4 seconds
Level 18: MP -25; Damage 114%, 94% chance of stun of 4 seconds
Level 19: MP -25; Damage 117%, 96% chance of stun of 4 seconds
Level 20: MP -25; Damage 120%, 100% chance of stun of 4 seconds
Grenade
Attacks a monster by throwing a grenade. The distance the grenade travels depends on how long you press the skill key. Active SkillLevel 1: MP -15; Damage 45%, attack up to 3 enemies
Level 2: MP -15; Damage 50%, attack up to 3 enemies
Level 3: MP -15; Damage 55%, attack up to 3 enemies
Level 4: MP -15; Damage 60%, attack up to 3 enemies
Level 5: MP -15; Damage 65%, attack up to 3 enemies
Level 6: MP -19; Damage 70%, attack up to 4 enemies
Level 7: MP -19; Damage 75%, attack up to 4 enemies
Level 8: MP -19; Damage 80%, attack up to 4 enemies
Level 9: MP -19; Damage 85%, attack up to 4 enemies
Level 10: MP -19; Damage 90%, attack up to 4 enemies
Level 11: MP -23; Damage 95%, attack up to 5 enemies
Level 12: MP -23; Damage 100%, attack up to 5 enemies
Level 13: MP -23; Damage 105%, attack up to 5 enemies
Level 14: MP -23; Damage 110%, attack up to 5 enemies
Level 15: MP -23; Damage 115%, attack up to 5 enemies
Level 16: MP -27; Damage 120%, attack up to 6 enemies
Level 17: MP -27; Damage 125%, attack up to 6 enemies
Level 18: MP -27; Damage 130%, attack up to 6 enemies
Level 19: MP -27; Damage 135%, attack up to 6 enemies
Level 20: MP -27; Damage 140%, attack up to 6 enemies
Gun Booster
Use HP and MP to temporarily boost up the firing speed of the gun. This skill can only be triggered when the Gun is equipped. Active SkillRequires
Gun Mastery Level 5Level 1: HP -29, MP -29; Improves gun speed for 10 seconds
Level 2: HP -28, MP -28; Improves gun speed for 20 seconds
Level 3: HP -27, MP -27; Improves gun speed for 30 seconds
Level 4: HP -26, MP -26; Improves gun speed for 40 seconds
Level 5: HP -25, MP -25; Improves gun speed for 50 seconds
Level 6: HP -24, MP -24; Improves gun speed for 60 seconds
Level 7: HP -23, MP -23; Improves gun speed for 70 seconds
Level 8: HP -22, MP -22; Improves gun speed for 80 seconds
Level 9: HP -21, MP -21; Improves gun speed for 90 seconds
Level 10: HP -20, MP -20; Improves gun speed for 100 seconds
Level 11: HP -19, MP -19; Improves gun speed for 110 seconds
Level 12: HP -18, MP -18; Improves gun speed for 120 seconds
Level 13: HP -17, MP -17; Improves gun speed for 130 seconds
Level 14: HP -16, MP -16; Improves gun speed for 140 seconds
Level 15: HP -15, MP -15; Improves gun speed for 150 seconds
Level 16: HP -14, MP -14; Improves gun speed for 160 seconds
Level 17: HP -13, MP -13; Improves gun speed for 170 seconds
Level 18: HP -12, MP -12; Improves gun speed for 180 seconds
Level 19: HP -11, MP -11; Improves gun speed for 190 seconds
Level 20: HP -10, MP -10; Improves gun speed for 200 seconds
Gun Mastery
Boosts the accuracy and the mastery of the Guns. This skill only applies when you’re equipped with the Gun. Passive SkillLevel 1: Gun mastery 15%, ACC +1, maximum number of bullets +10
Level 2: Gun mastery 15%, ACC +2, maximum number of bullets +20
Level 3: Gun mastery 20%, ACC +3, maximum number of bullets +30
Level 4: Gun mastery 20%, ACC +4, maximum number of bullets +40
Level 5: Gun mastery 25%, ACC +5, maximum number of bullets +50
Level 6: Gun mastery 25%, ACC +6, maximum number of bullets +60
Level 7: Gun mastery 30%, ACC +7, maximum number of bullets +70
Level 8: Gun mastery 30%, ACC +8, maximum number of bullets +80
Level 9: Gun mastery 35%, ACC +9, maximum number of bullets +90
Level 10: Gun mastery 35%, ACC +10, maximum number of bullets +100
Level 11: Gun mastery 40%, ACC +11, maximum number of bullets +110
Level 12: Gun mastery 40%, ACC +12, maximum number of bullets +120
Level 13: Gun mastery 45%, ACC +13, maximum number of bullets +130
Level 14: Gun mastery 45%, ACC +14, maximum number of bullets +140
Level 15: Gun mastery 50%, ACC +15, maximum number of bullets +150
Level 16: Gun mastery 50%, ACC +16, maximum number of bullets +160
Level 17: Gun mastery 55%, ACC +17, maximum number of bullets +170
Level 18: Gun mastery 55%, ACC +18, maximum number of bullets +180
Level 19: Gun mastery 60%, ACC +19, maximum number of bullets +190
Level 20: Gun mastery 60%, ACC +20, maximum number of bullets +200
Invisible Shot
Attack multiple monsters by quickly firing a round of gun, so fast that it’s almost invisible to the naked eye. Active SkillLevel 1: MP -10; Damage 75%, attack up to 3 enemies
Level 2: MP -10; Damage 80%, attack up to 3 enemies
Level 3: MP -10; Damage 85%, attack up to 3 enemies
Level 4: MP -10; Damage 90%, attack up to 3 enemies
Level 5: MP -10; Damage 95%, attack up to 3 enemies
Level 6: MP -15; Damage 100%, attack up to 3 enemies
Level 7: MP -15; Damage 105%, attack up to 3 enemies
Level 8: MP -15; Damage 110%, attack up to 3 enemies
Level 9: MP -15; Damage 115%, attack up to 3 enemies
Level 10: MP -15; Damage 120%, attack up to 3 enemies
Level 11: MP -20; Damage 125%, attack up to 3 enemies
Level 12: MP -20; Damage 130%, attack up to 3 enemies
Level 13: MP -20; Damage 135%, attack up to 3 enemies
Level 14: MP -20; Damage 140%, attack up to 3 enemies
Level 15: MP -20; Damage 145%, attack up to 3 enemies
Level 16: MP -25; Damage 150%, attack up to 3 enemies
Level 17: MP -25; Damage 155%, attack up to 3 enemies
Level 18: MP -25; Damage 160%, attack up to 3 enemies
Level 19: MP -25; Damage 165%, attack up to 3 enemies
Level 20: MP -25; Damage 170%, attack up to 3 enemies
Recoil Shot
Uses recoil of the gun to run back after a gunshot. Active SkillRequires
Wings Level 5Level 1: MP -14; Damage 70%
Level 2: MP -14; Damage 80%
Level 3: MP -14; Damage 90%
Level 4: MP -14; Damage 100%
Level 5: MP -14; Damage 110%
Level 6: MP -18; Damage 120%
Level 7: MP -18; Damage 130%
Level 8: MP -18; Damage 140%
Level 9: MP -18; Damage 150%
Level 10: MP -18; Damage 160%
Level 11: MP -22; Damage 170%
Level 12: MP -22; Damage 180%
Level 13: MP -22; Damage 190%
Level 14: MP -22; Damage 200%
Level 15: MP -22; Damage 210%
Level 16: MP -26; Damage 220%
Level 17: MP -26; Damage 230%
Level 18: MP -26; Damage 240%
Level 19: MP -26; Damage 250%
Level 20: MP -26; Damage 260%
Wings
Allow for a longer, more sustained jump than a regular jump. Active SkillLevel 1: MP -50; speed of fall: 280
Level 2: MP -46; speed of fall: 260
Level 3: MP -42; speed of fall: 240
Level 4: MP -38; speed of fall: 220
Level 5: MP -34; speed of fall: 200
Level 6: MP -30; speed of fall: 180
Level 7: MP -26; speed of fall: 160
Level 8: MP -22; speed of fall: 140
Level 9: MP -18; speed of fall: 120
Level 10: MP -14; speed of fall: 100
Comments : Leave a Comment »
Categories : Gunslinger
Pirate Skills
21 06 2009Pirate Skills
Bullet Time, Dash, Double Shot, Flash Fist, Somersault Kick
Bullet Time
Increases accuracy and avoidability. Passive SkillLevel 1: ACC and Avoid +1
Level 2: ACC and Avoid +2
Level 3: ACC and Avoid +3
Level 4: ACC and Avoid +4
Level 5: ACC and Avoid +5
Level 6: ACC and Avoid +6
Level 7: ACC and Avoid +7
Level 8: ACC and Avoid +8
Level 9: ACC and Avoid +9
Level 10: ACC and Avoid +10
Level 11: ACC and Avoid +11
Level 12: ACC and Avoid +12
Level 13: ACC and Avoid +13
Level 14: ACC and Avoid +14
Level 15: ACC and Avoid +15
Level 16: ACC and Avoid +16
Level 17: ACC and Avoid +17
Level 18: ACC and Avoid +18
Level 19: ACC and Avoid +19
Level 20: ACC and Avoid +20
Dash
Press left or right arrow twice to temporarily boost speed and jumping ability. Active SkillLevel 1: MP -14; Increases speed and jump for 4 seconds
Level 2: MP -13; Increases speed and jump for 4 seconds
Level 3: MP -12; Increases speed and jump for 8 seconds
Level 4: MP -11; Increases speed and jump for 8 seconds
Level 5: MP -10; Increases speed and jump for 12 seconds
Level 6: MP -9; Increases speed and jump for 12 seconds
Level 7: MP -8; Increases speed and jump for 16 seconds
Level 8: MP -7; Increases speed and jump for 16 seconds
Level 9: MP -6; Increases speed and jump for 20 seconds
Level 10: MP -5; Increases speed and jump for 20 seconds
Double Shot
Fires two bullets at once to apply double damage to monsters. Active SkillLevel 1: MP -4; Damage 61% x 2 Hits, attack range 215
Level 2: MP -4; Damage 62% x 2 Hits, attack range 215
Level 3: MP -4; Damage 63% x 2 Hits, attack range 230
Level 4: MP -4; Damage 64% x 2 Hits, attack range 230
Level 5: MP -5; Damage 65% x 2 Hits, attack range 245
Level 6: MP -5; Damage 66% x 2 Hits, attack range 245
Level 7: MP -5; Damage 67% x 2 Hits, attack range 260
Level 8: MP -5; Damage 68% x 2 Hits, attack range 260
Level 9: MP -6; Damage 69% x 2 Hits, attack range 275
Level 10: MP -6; Damage 70% x 2 Hits, attack range 275
Level 11: MP -6; Damage 71% x 2 Hits, attack range 290
Level 12: MP -6; Damage 72% x 2 Hits, attack range 290
Level 13: MP -7; Damage 73% x 2 Hits, attack range 305
Level 14: MP -7; Damage 74% x 2 Hits, attack range 305
Level 15: MP -7; Damage 75% x 2 Hits, attack range 320
Level 16: MP -7; Damage 76% x 2 Hits, attack range 320
Level 17: MP -8; Damage 77% x 2 Hits, attack range 335
Level 18: MP -8; Damage 78% x 2 Hits, attack range 335
Level 19: MP -8; Damage 79% x 2 Hits, attack range 350
Level 20: MP -8; Damage 80% x 2 Hits, attack range 350
Flash Fist
Uses MP to speed up the punch to rapidly attack enemies. Active SkillLevel 1: MP -6; Damage 156%
Level 2: MP -6; Damage 162%
Level 3: MP -6; Damage 168%
Level 4: MP -6; Damage 174%
Level 5: MP -7; Damage 180%
Level 6: MP -7; Damage 186%
Level 7: MP -7; Damage 192%
Level 8: MP -8; Damage 198%
Level 9: MP -8; Damage 204%
Level 10: MP -9; Damage 210%
Level 11: MP -9; Damage 216%
Level 12: MP -10; Damage 222%
Level 13: MP -10; Damage 228%
Level 14: MP -11; Damage 234%
Level 15: MP -11; Damage 240%
Level 16: MP -12; Damage 246%
Level 17: MP -12; Damage 252%
Level 18: MP -13; Damage 258%
Level 19: MP -13; Damage 264%
Level 20: MP -14; Damage 270%
Somersault Kick
A devastating kick that accompanies a backward summersault. Attacks all enemies in the vicinity. Active SkillLevel 1: MP -8; Damage 114%, attack up to 3 monsters
Level 2: MP -8; Damage 118%, attack up to 3 monsters
Level 3: MP -8; Damage 122%, attack up to 3 monsters
Level 4: MP -8; Damage 126%, attack up to 3 monsters
Level 5: MP -9; Damage 130%, attack up to 3 monsters
Level 6: MP -9; Damage 134%, attack up to 4 monsters
Level 7: MP -9; Damage 138%, attack up to 4 monsters
Level 8: MP -10; Damage 142%, attack up to 4 monsters
Level 9: MP -10; Damage 146%, attack up to 4 monsters
Level 10: MP -11; Damage 150%, attack up to 4 monsters
Level 11: MP -11; Damage 154%, attack up to 5 monsters
Level 12: MP -12; Damage 158%, attack up to 5 monsters
Level 13: MP -12; Damage 162%, attack up to 5 monsters
Level 14: MP -13; Damage 166%, attack up to 5 monsters
Level 15: MP -13; Damage 170%, attack up to 5 monsters
Level 16: MP -14; Damage 174%, attack up to 6 monsters
Level 17: MP -14; Damage 178%, attack up to 6 monsters
Level 18: MP -15; Damage 182%, attack up to 6 monsters
Level 19: MP -15; Damage 186%, attack up to 6 monsters
Level 20: MP -16; Damage 190%, attack up to 6 monsters
Comments : Leave a Comment »
Categories : Brawler, Gunslinger