Bishop Skills

21 06 2009

Bishop Skills
Angel Ray, Awakening, Bahamut, Big Bang, Genesis, Holy Shield, Infinity, Mana Reflection, Maple Warrior, Resurrection
Angel Ray
Attacks a single monster with a holy arrow, incurring tremedous holy damages. Active SkillLevel 1: MP -16; Basic attack 123, Mastery 15%
Level 2: MP -16; Basic attack 126, Mastery 15%
Level 3: MP -16; Basic attack 129, Mastery 15%
Level 4: MP -16; Basic attack 132, Mastery 20%
Level 5: MP -16; Basic attack 135, Mastery 20%
Level 6: MP -16; Basic attack 138, Mastery 20%
Level 7: MP -16; Basic attack 141, Mastery 25%
Level 8: MP -16; Basic attack 144, Mastery 25%
Level 9: MP -16; Basic attack 147, Mastery 25%
Level 10: MP -16; Basic attack 150, Mastery 30%
Level 11: MP -24; Basic attack 154, Mastery 30%
Level 12: MP -24; Basic attack 158, Mastery 30%
Level 13: MP -24; Basic attack 162, Mastery 35%
Level 14: MP -24; Basic attack 166, Mastery 35%
Level 15: MP -24; Basic attack 170, Mastery 35%
Level 16: MP -24; Basic attack 174, Mastery 40%
Level 17: MP -24; Basic attack 178, Mastery 40%
Level 18: MP -24; Basic attack 182, Mastery 40%
Level 19: MP -24; Basic attack 186, Mastery 45%
Level 20: MP -24; Basic attack 190, Mastery 45%
Level 21: MP -30; Basic attack 195, Mastery 45%
Level 22: MP -30; Basic attack 200, Mastery 50%
Level 23: MP -30; Basic attack 205, Mastery 50%
Level 24: MP -30; Basic attack 210, Mastery 50%
Level 25: MP -30; Basic attack 215, Mastery 55%
Level 26: MP -29; Basic attack 220, Mastery 55%
Level 27: MP -28; Basic attack 225, Mastery 55%
Level 28: MP -27; Basic attack 230, Mastery 60%
Level 29: MP -26; Basic attack 235, Mastery 60%
Level 30: MP -25; Basic attack 240, Mastery 60%
Awakening
Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. Time required between skills: 10 Minutes. Active SkillLevel 1: MP -30; escape from abnormal conditions
Bahamut
Temporarily summons Bahamut, a holy dragon. Attacks up to 3 monsters. Active SkillRequires
Summon Dragon Level 15Level 1: MP -13, Basic attack 113, for 15 seconds
Level 2: MP -16; Basic attack 116, for 20 seconds
Level 3: MP -19; Basic attack 119, for 25 seconds
Level 4: MP -22; Basic attack 122, for 30 seconds
Level 5: MP -25; Basic attack 125, for 35 seconds
Level 6: MP -28; Basic attack 128, for 40 seconds
Level 7: MP -31; Basic attack 131, for 45 seconds
Level 8: MP -34; Basic attack 134, for 50 seconds
Level 9: MP -37; Basic attack 137, for 55 seconds
Level 10: MP -40; Basic attack 140, for 60 seconds
Level 11: MP -43; Basic attack 144, for 65 seconds
Level 12: MP -46; Basic attack 148, for 70 seconds
Level 13: MP -49; Basic attack 152, for 75 seconds
Level 14: MP -52; Basic attack 156, for 80 seconds
Level 15: MP -55; Basic attack 160, for 85 seconds
Level 16: MP -58; Basic attack 164, for 90 seconds
Level 17: MP -61; Basic attack 168, for 95 seconds
Level 18: MP -64; Basic attack 172, for 100 seconds
Level 19: MP -67; Basic attack 176, for 105 seconds
Level 20: MP -70; Basic attack 180, for 110 seconds
Level 21: MP -73; Basic attack 185, for 115 seconds
Level 22: MP -76; Basic attack 190, for 120 seconds
Level 23: MP -79; Basic attack 195, for 125 seconds
Level 24: MP -82; Basic attack 200, for 130 seconds
Level 25: MP -85; Basic attack 205, for 135 seconds
Level 26: MP -88; Basic attack 210, for 140 seconds
Level 27: MP -91; Basic attack 215, for 145 seconds
Level 28: MP -94; Basic attack 220, for 150 seconds
Level 29: MP -97; Basic attack 225, for 155 seconds
Level 30: MP -100; Basic attack 230, for 160 seconds
Big Bang
Gathers up numerous particles around the area as energy sources for a short period of time, culminating with a final powerful explosion. Active SkillLevel 1: MP -25; Max Attack 160, Skill 35
Level 2: MP -25; Max Attack 170, Skill 35
Level 3: MP -25; Max Attack 180, Skill 35
Level 4: MP -25; Max Attack 190, Skill 40
Level 5: MP -25; Max Attack 200, Skill 40
Level 6: MP -25; Max Attack 210, Skill 40
Level 7: MP -25; Max Attack 220, Skill 45
Level 8: MP -25; Max Attack 230, Skill 45
Level 9: MP -25; Max Attack 240, Skill 45
Level 10: MP -25; Max Attack 250, Skill 50
Level 11: MP -40; Max Attack 260, Skill 50
Level 12: MP -40; Max Attack 270, Skill 50
Level 13: MP -40; Max Attack 280, Skill 55
Level 14: MP -40; Max Attack 290, Skill 55
Level 15: MP -40; Max Attack 300, Skill 55
Level 16: MP -40; Max Attack 310, Skill 60
Level 17: MP -40; Max Attack 320, Skill 60
Level 18: MP -40; Max Attack 330, Skill 60
Level 19: MP -40; Max Attack 340, Skill 65
Level 20: MP -40; Max Attack 350, Skill 65
Level 21: MP -55; Max Attack 360, Skill 65
Level 22: MP -55; Max Attack 370, Skill 70
Level 23: MP -55; Max Attack 380, Skill 70
Level 24: MP -55; Max Attack 390, Skill 70
Level 25: MP -55; Max Attack 400, Skill 75
Level 26: MP -54; Max Attack 410, Skill 75
Level 27: MP -53; Max Attack 420, Skill 75
Level 28: MP -52; Max Attack 430, Skill 80
Level 29: MP -51; Max Attack 440, Skill 80
Level 30: MP -50; Max Attack 450, Skill 80
Genesis
A holy ray of light falls from the sky, attacks up to 15 monsters at one time. Incurs tremedous holy damages to the attacked. Active SkillLevel 1: MP -2100, Basic attack 430
Level 2: MP -2200, Basic attack 440
Level 3: MP -2300, Basic attack 450
Level 4: MP -2400, Basic attack 460
Level 5: MP -2500, Basic attack 470
Level 6: MP -2600, Basic attack 480
Level 7: MP -2700, Basic attack 490
Level 8: MP -2800, Basic attack 500
Level 9: MP -2900, Basic attack 510
Level 10: MP -3000, Basic attack 520
Level 11: MP -3100, Basic attack 530
Level 12: MP -3200, Basic attack 540
Level 13: MP -3300, Basic attack 550
Level 14: MP -3400, Basic attack 560
Level 15: MP -3500, Basic attack 570
Level 16: MP -3600, Basic attack 580
Level 17: MP -3700, Basic attack 590
Level 18: MP -3800, Basic attack 600
Level 19: MP -3900, Basic attack 610
Level 20: MP -4000, Basic attack 620
Level 21: MP -3950, Basic attack 625
Level 22: MP -3900, Basic attack 630
Level 23: MP -3850, Basic attack 635
Level 24: MP -3800, Basic attack 640
Level 25: MP -3750, Basic attack 645
Level 26: MP -3700, Basic attack 650
Level 27: MP -3650, Basic attack 655
Level 28: MP -3600, Basic attack 660
Level 29: MP -3550, Basic attack 665
Level 30: MP -3500, Basic attack 670
Holy Shield
Temporarily provides all of the party members a buff that prevents them from suffering any abnormal status. Time required between skills: 2 minutes. Active SkillLevel 1: MP -12; for 11 secs
Level 2: MP -14; for 12 secs
Level 3: MP -16; for 13 secs
Level 4: MP -18; for 14 secs
Level 5: MP -20; for 15 secs
Level 6: MP -22; for 16 secs
Level 7: MP -24; for 17 secs
Level 8: MP -26; for 18 secs
Level 9: MP -28; for 19 secs
Level 10: MP -30; for 20 secs
Level 11: MP -22; for 21 secs
Level 12: MP -24; for 22 secs
Level 13: MP -26; for 23 secs
Level 14: MP -28; for 24 secs
Level 15: MP -30; for 25 secs
Level 16: MP -32; for 26 secs
Level 17: MP -34; for 27 secs
Level 18: MP -36; for 28 secs
Level 19: MP -38; for 29 secs
Level 20: MP -40; for 30 secs
Level 21: MP -31; for 31 secs
Level 22: MP -32; for 32 secs
Level 23: MP -33; for 33 secs
Level 24: MP -34; for 34 secs
Level 25: MP -35; for 35 secs
Level 26: MP -36; for 36 secs
Level 27: MP -37; for 37 secs
Level 28: MP -38; for 38 secs
Level 29: MP -39; for 39 secs
Level 30: MP -40; for 40 secs
Infinity
Enables one to draw magic powers from sources around the area and use it for a time being in place of one’s own MP. Time required between skills: 10 minutes. Active SkillLevel 1: For 11 seconds, Mana is left intact
Level 2: For 12 seconds, Mana is left intact
Level 3: For 13 seconds, Mana is left intact
Level 4: For 14 seconds, Mana is left intact
Level 5: For 15 seconds, Mana is left intact
Level 6: For 16 seconds, Mana is left intact
Level 7: For 17 seconds, Mana is left intact
Level 8: For 18 seconds, Mana is left intact
Level 9: For 19 seconds, Mana is left intact
Level 10: For 20 seconds, Mana is left intact
Level 11: For 21 seconds, Mana is left intact
Level 12: For 22 seconds, Mana is left intact
Level 13: For 23 seconds, Mana is left intact
Level 14: For 24 seconds, Mana is left intact
Level 15: For 25 seconds, Mana is left intact
Level 16: For 26 seconds, Mana is left intact
Level 17: For 27 seconds, Mana is left intact
Level 18: For 28 seconds, Mana is left intact
Level 19: For 29 seconds, Mana is left intact
Level 20: For 30 seconds, Mana is left intact
Level 21: For 31 seconds, Mana is left intact
Level 22: For 32 seconds, Mana is left intact
Level 23: For 33 seconds, Mana is left intact
Level 24: For 34 seconds, Mana is left intact
Level 25: For 35 seconds, Mana is left intact
Level 26: For 36 seconds, Mana is left intact
Level 27: For 37 seconds, Mana is left intact
Level 28: For 38 seconds, Mana is left intact
Level 29: For 39 seconds, Mana is left intact
Level 30: For 40 seconds, Mana is left intact
Mana Reflection
By drawing an incredible inner strength, enables one to reverse the flow of Mana back to the monster, returning the damage received from the monster. The returned damage cannot exceed 20% of maxHP of the monster. Active SkillLevel 1: MP -26, for 10 seconds, with 31% success rate, returns 55% of magic damage received back to enemy.
Level 2: MP -27; for 20 seconds, with 32% success rate, returns 60% of magic damage received back to enemy.
Level 3: MP -28; for 30 seconds, with 33% success rate, returns 65% of magic damage received back to enemy.
Level 4: MP -29; for 40 seconds, with 34% success rate, returns 70% of magic damage received back to enemy.
Level 5: MP -30; for 50 seconds, with 35% success rate, returns 75% of magic damage received back to enemy.
Level 6: MP -31; for 60 seconds, with 36% success rate, returns 80% of magic damage received back to enemy.
Level 7: MP -32; for 70 seconds, with 37% success rate, returns 85% of magic damage received back to enemy.
Level 8: MP -33; for 80 seconds, with 38% success rate, returns 90% of magic damage received back to enemy
Level 9: MP -34; for 90 seconds, with 39% success rate, returns 95% of magic damage received back to enemy
Level 10: MP -35; for 100 seconds, with 40% success rate, returns 100% of magic damage received back to enemy
Level 11: MP -36; for 110 seconds, with 41% success rate, returns 105% of magic damage received back to enemy
Level 12: MP -37; for 120 seconds, with 42% success rate, returns 110% of magic damage received back to enemy
Level 13: MP -38; for 130 seconds, with 43% success rate, returns 115% of magic damage received back to enemy
Level 14: MP -39; for 140 seconds, with 44% success rate, returns 120% of magic damage received back to enemy
Level 15: MP -40; for 150 seconds, with 45% success rate, returns 125% of magic damage received back to enemy
Level 16: MP -41; for 160 seconds, with 46% success rate, returns 130% of magic damage received back to enemy
Level 17: MP -42; for 170 seconds, with 47% success rate, returns 135% of magic damage received back to enemy
Level 18: MP -43; for 180 seconds, with 48% success rate, returns 140% of magic damage received back to enemy
Level 19: MP -44; for 190 seconds, with 49% success rate, returns 145% of magic damage received back to enemy
Level 20: MP -45; for 200 seconds, with 50% success rate, returns 150% of magic damage received back to enemy
Level 21: MP -46; for 205 seconds, with 51% success rate, returns 155% of magic damage received back to enemy
Level 22: MP -47; for 210 seconds, with 52% success rate, returns 160% of magic damage received back to enemy
Level 23: MP -48; for 215 seconds, with 53% success rate, returns 165% of magic damage received back to enemy
Level 24: MP -49; for 220 seconds, with 54% success rate, returns 170% of magic damage received back to enemy
Level 25: MP -50; for 225 seconds, with 55% success rate, returns 175% of magic damage received back to enemy
Level 26: MP -49; for 230 seconds, with 56% success rate, returns 180% of magic damage received back to enemy
Level 27: MP -48; for 235 seconds, with 57% success rate, returns 185% of magic damage received back to enemy
Level 28: MP -47; for 240 seconds, with 58% success rate, returns 190% of magic damage received back to enemy
Level 29: MP -46; for 245 seconds, with 59% success rate, returns 195% of magic damage received back to enemy
Level 30: MP -45; for 250 seconds, with 60% success rate, returns 200% of magic damage received back to enemy
Maple Warrior
Increase stats by a certain percentage for everyone in the party. Active SkillLevel 1: MP -10; all stats +1% for 30 seconds
Level 2: MP -10; all stats +1% for 60 seconds
Level 3: MP -10; all stats +2% for 90 seconds
Level 4: MP -10; all stats +2% for 120 seconds
Level 5: MP -10; all stats +3% for 150 seconds
Level 6: MP -20; all stats +3% for 180 seconds
Level 7: MP -20; all stats +4% for 210 seconds
Level 8: MP -20; all stats +4% for 240 seconds
Level 9: MP -20; all stats +5% for 270 seconds
Level 10: MP -20; all stats +5% for 300 seconds
Level 11: MP -30; all stats +6% for 330 seconds
Level 12: MP -30; all stats +6% for 360 seconds
Level 13: MP -30; all stats +7% for 390 seconds
Level 14: MP -30; all stats +7% for 420 seconds
Level 15: MP -30; all stats +8% for 450 seconds
Level 16: MP -40; all stats +8% for 480 seconds
Level 17: MP -40; all stats +9% for 510 seconds
Level 18: MP -40; all stats +9% for 540 seconds
Level 19: MP -40; all stats +10% for 570 seconds
Level 20: MP -40; all stats +10% for 600 seconds
Level 21: MP -50; all stats +11% for 630 seconds
Level 22: MP -50; all stats +11% for 660 seconds
Level 23: MP -50; all stats +12% for 690 seconds
Level 24: MP -50; all stats +12% for 720 seconds
Level 25: MP -50; all stats +13% for 750 seconds
Level 26: MP -60; all stats +13% for 780 seconds
Level 27: MP -60; all stats +14% for 810 seconds
Level 28: MP -60; all stats +14% for 840 seconds
Level 29: MP -60; all stats +15% for 870 seconds
Level 30: MP -60; all stats +15% for 900 seconds
Resurrection
Resurrects a member instantly. Active SkillLevel 1: MP -85; time required between skills: 57 minutes
Level 2: MP -80; time required between skills: 54 minutes
Level 3: MP -75; time required between skills: 51 minutes
Level 4: MP -70; time required between skills: 48 minutes
Level 5: MP -65; time required between skills: 45 minutes
Level 6: MP -60; time required between skills: 42 minutes
Level 7: MP -55; time required between skills: 39 minutes
Level 8: MP -50; time required between skills: 36 minutes
Level 9: MP -45; time required between skills: 33 minutes
Level 10: MP -40; time required between skills: 30 minutes





Priest Skills

21 06 2009

Priest Skills
Dispel, Doom, Element Resistance, Holy Symbol, Mystic Door, Shining Ray, Summon Dragon
Dispel
Cancels out all spell effects of the enemies within a certain area, along with curing everyone in the party of all sicknesses. Active SkillLevel 1: MP -15; Area affected: 110%, Dispel Rate: 34%
Level 2: MP -15; Area affected: 120%, Dispel Rate: 38%
Level 3: MP -15; Area affected: 130%, Dispel Rate: 42%
Level 4: MP -15; Area affected: 140%, Dispel Rate: 46%
Level 5: MP -15; Area affected: 150%, Dispel Rate: 50%
Level 6: MP -15; Area affected: 160%, Dispel Rate: 54%
Level 7: MP -15; Area affected: 170%, Dispel Rate: 58%
Level 8: MP -15; Area affected: 180%, Dispel Rate: 62%
Level 9: MP -15; Area affected: 190%, Dispel Rate: 66%
Level 10: MP -15; Area affected: 200%, Dispel Rate: 70%
Level 11: MP -20; Area affected: 210%, Dispel Rate: 73%
Level 12: MP -20; Area affected: 220%, Dispel Rate: 76%
Level 13: MP -20; Area affected: 230%, Dispel Rate: 79%
Level 14: MP -20; Area affected: 240%, Dispel Rate: 82%
Level 15: MP -20; Area affected: 250%, Dispel Rate: 85%
Level 16: MP -20; Area affected: 260%, Dispel Rate: 88%
Level 17: MP -20; Area affected: 270%, Dispel Rate: 91%
Level 18: MP -20; Area affected: 280%, Dispel Rate: 94%
Level 19: MP -20; Area affected: 290%, Dispel Rate: 97%
Level 20: MP -20; Area affected: 300%, Dispel Rate: 100%
Doom
Turns multiple monsters into snails at once using 1 Magic Rock. Speed, attacking ability, and the looks all change. Does not work on boss monsters, and can only change up to 6 monsters at once. Active SkillLevel 1: MP -88; Changes for 5 seconds, with 52% success rate
Level 2: MP -86; Changes for 6 seconds, with 54% success rate
Level 3: MP -84; Changes for 6 seconds, with 56% success rate
Level 4: MP -82; Changes for 7 seconds, with 58% success rate
Level 5: MP -80; Changes for 7 seconds, with 60% success rate
Level 6: MP -78; Changes for 8 seconds, with 62% success rate
Level 7: MP -76; Changes for 8 seconds, with 64% success rate
Level 8: MP -74; Changes for 9 seconds, with 66% success rate
Level 9: MP -72; Changes for 9 seconds, with 68% success rate
Level 10: MP -70; Changes for 10 seconds, with 70% success rate
Level 11: MP -68; Changes for 10 seconds, with 71% success rate
Level 12: MP -66; Changes for 11 seconds, with 72% success rate
Level 13: MP -64; Changes for 11 seconds, with 73% success rate
Level 14: MP -62; Changes for 12 seconds, with 74% success rate
Level 15: MP -60; Changes for 12 seconds, with 75% success rate
Level 16: MP -58; Changes for 13 seconds, with 76% success rate
Level 17: MP -56; Changes for 13 seconds, with 77% success rate
Level 18: MP -54; Changes for 14 seconds, with 78% success rate
Level 19: MP -52; Changes for 14 seconds, with 79% success rate
Level 20: MP -50; Changes for 15 seconds, with 80% success rate
Level 21: MP -48; Changes for 15 seconds, with 81% success rate
Level 22: MP -46; Changes for 16 seconds, with 82% success rate
Level 23: MP -44; Changes for 16 seconds, with 83% success rate
Level 24: MP -42; Changes for 17 seconds, with 84% success rate
Level 25: MP -40; Changes for 17 seconds, with 85% success rate
Level 26: MP -38; Changes for 18 seconds, with 86% success rate
Level 27: MP -36; Changes for 18 seconds, with 87% success rate
Level 28: MP -34; Changes for 19 seconds, with 88% success rate
Level 29: MP -32; Changes for 19 seconds, with 89% success rate
Level 30: MP -30; Changes for 20 seconds, with 90% success rate
Element Resistance
Gains a higher tolerance for all element-based spell attacks from the enemy. Passive SkillLevel 1: 12% increase in tolerance against element-based spell attacks
Level 2: 14% increase in tolerance against element-based spell attacks
Level 3: 16% increase in tolerance against element-based spell attacks
Level 4: 18% increase in tolerance against element-based spell attacks
Level 5: 20% increase in tolerance against element-based spell attacks
Level 6: 22% increase in tolerance against element-based spell attacks
Level 7: 24% increase in tolerance against element-based spell attacks
Level 8: 26% increase in tolerance against element-based spell attacks
Level 9: 28% increase in tolerance against element-based spell attacks
Level 10: 30% increase in tolerance against element-based spell attacks
Level 11: 32% increase in tolerance against element-based spell attacks
Level 12: 34% increase in tolerance against element-based spell attacks
Level 13: 36% increase in tolerance against element-based spell attacks
Level 14: 38% increase in tolerance against element-based spell attacks
Level 15: 40% increase in tolerance against element-based spell attacks
Level 16: 42% increase in tolerance against element-based spell attacks
Level 17: 44% increase in tolerance against element-based spell attacks
Level 18: 46% increase in tolerance against element-based spell attacks
Level 19: 48% increase in tolerance against element-based spell attacks
Level 20: 50% increase in tolerance against element-based spell attacks
Holy Symbol
For a certain amount of time, everyone in the party can gain more EXP while hunting monsters. It only works 100% when the party is bigger than 2. Active SkillRequires
Dispel Level 3Level 1: MP -51; For 32 seconds, all members of the party gain 102% EXP
Level 2: MP -52; For 35 seconds, all members of the party gain 104% EXP
Level 3: MP -53; For 38 seconds, all members of the party gain 106% EXP
Level 4: MP -54; For 41 seconds, all members of the party gain 108% EXP
Level 5: MP -55; For 44 seconds, all members of the party gain 110% EXP
Level 6: MP -56; For 47 seconds, all members of the party gain 112% EXP
Level 7: MP -57; For 50 seconds, all members of the party gain 114% EXP
Level 8: MP -58; For 53 seconds, all members of the party gain 116% EXP
Level 9: MP -59; For 56 seconds, all members of the party gain 118% EXP
Level 10: MP -60; For 59 seconds, all members of the party gain 120% EXP
Level 11: MP -61; For 62 seconds, all members of the party gain 122% EXP
Level 12: MP -62; For 65 seconds, all members of the party gain 124% EXP
Level 13: MP -63; For 68 seconds, all members of the party gain 126% EXP
Level 14: MP -64; For 71 seconds, all members of the party gain 128% EXP
Level 15: MP -65; For 74 seconds, all members of the party gain 130% EXP
Level 16: MP -66; For 77 seconds, all members of the party gain 132% EXP
Level 17: MP -67; For 80 seconds, all members of the party gain 134% EXP
Level 18: MP -68; For 83 seconds, all members of the party gain 136% EXP
Level 19: MP -69; For 86 seconds, all members of the party gain 138% EXP
Level 20: MP -70; For 90 seconds, all members of the party gain 140% EXP
Level 21: MP -71; For 93 seconds, all members of the party gain 141% EXP
Level 22: MP -72; For 96 seconds, all members of the party gain 142% EXP
Level 23: MP -73; For 99 seconds, all members of the party gain 143% EXP
Level 24: MP -74; For 102 seconds, all members of the party gain 144% EXP
Level 25: MP -75; For 105 seconds, all members of the party gain 145% EXP
Level 26: MP -76; For 108 seconds, all members of the party gain 146% EXP
Level 27: MP -77; For 111 seconds, all members of the party gain 147% EXP
Level 28: MP -78; For 114 seconds, all members of the party gain 148% EXP
Level 29: MP -79; For 117 seconds, all members of the party gain 149% EXP
Level 30: MP -80; For 120 seconds, all members of the party gain 150% EXP
Mystic Door
Creates a portal that heads to the nearest town using 1 Magic Rock. All members of the party can use it multiple times until the portal disappears. Press‘ to move. Active SkillRequires
Dispel Level 3Level 1: MP -80; Portal works for 30 seconds
Level 2: MP -77; Portal works for 40 seconds
Level 3: MP -74; Portal works for 50 seconds
Level 4: MP -71; Portal works for 60 seconds
Level 5: MP -68; Portal works for 70 seconds
Level 6: MP -65; Portal works for 80 seconds
Level 7: MP -62; Portal works for 90 seconds
Level 8: MP -59; Portal works for 100 seconds
Level 9: MP -56; Portal works for 110 seconds
Level 10: MP -53; Portal works for 120 seconds
Level 11: MP -51; Portal works for 126 seconds
Level 12: MP -49; Portal works for 132 seconds
Level 13: MP -47; Portal works for 138 seconds
Level 14: MP -45; Portal works for 144 seconds
Level 15: MP -43; Portal works for 150 seconds
Level 16: MP -41; Portal works for 156 seconds
Level 17: MP -39; Portal works for 162 seconds
Level 18: MP -37; Portal works for 168 seconds
Level 19: MP -35; Portal works for 174 seconds
Level 20: MP -33; Portal works for 180 seconds
Shining Ray
Attacks multiple enemies at once with the ray of holy light. Applies massive damage to the undead monsters. Active SkillLevel 1: MP -21; Basic attack 60, mastery 15%
Level 2: MP -22; Basic attack 62, mastery 15%
Level 3: MP -23; Basic attack 64, mastery 15%
Level 4: MP -24; Basic attack 66, mastery 20%
Level 5: MP -25; Basic attack 68, mastery 20%
Level 6: MP -26; Basic attack 70, mastery 20%
Level 7: MP -27; Basic attack 72, mastery 25%
Level 8: MP -28; Basic attack 74, mastery 25%
Level 9: MP -29; Basic attack 76, mastery 25%
Level 10: MP -30; Basic attack 78, mastery 30%
Level 11: MP -31; Basic attack 80, mastery 30%
Level 12: MP -32; Basic attack 82, mastery 30%
Level 13: MP -33; Basic attack 84, mastery 35%
Level 14: MP -34; Basic attack 86, mastery 35%
Level 15: MP -35; Basic attack 88, mastery 35%
Level 16: MP -36; Basic attack 90, mastery 40%
Level 17: MP -37; Basic attack 92, mastery 40%
Level 18: MP -38; Basic attack 93, mastery 40%
Level 19: MP -39; Basic attack 94, mastery 45%
Level 20: MP -40; Basic attack 95, mastery 45%
Level 21: MP -41; Basic attack 96, mastery 45%
Level 22: MP -42; Basic attack 97, mastery 50%
Level 23: MP -43; Basic attack 98, mastery 50%
Level 24: MP -44; Basic attack 99, mastery 50%
Level 25: MP -45; Basic attack 100, mastery 55%
Level 26: MP -46; Basic attack 101, mastery 55%
Level 27: MP -47; Basic attack 102, mastery 55%
Level 28: MP -48; Basic attack 103, mastery 60%
Level 29: MP -49; Basic attack 104, mastery 60%
Level 30: MP -50; Basic attack 105, mastery 60%
Summon Dragon
Summons a holy dragon for a certain amount of time using 1 Summoning Rock. The dragon will stay beside you and attack the enemies in the process. The higher the skill level, the stronger the summoned dragon is. Active SkillLevel 1: MP -32; Summon a dragon with basic attack 64 for 10 seconds
Level 2: MP -34; Summon a dragon with basic attack 68 for 15 seconds
Level 3: MP -36; Summon a dragon with basic attack 72 for 20 seconds
Level 4: MP -38; Summon a dragon with basic attack 76 for 25 seconds
Level 5: MP -40; Summon a dragon with basic attack 80 for 30 seconds
Level 6: MP -42; Summon a dragon with basic attack 84 for 35 seconds
Level 7: MP -44; Summon a dragon with basic attack 88 for 40 seconds
Level 8: MP -46; Summon a dragon with basic attack 92 for 45 seconds
Level 9: MP -48; Summon a dragon with basic attack 96 for 50 seconds
Level 10: MP -50; Summon a dragon with basic attack 100 for 55 seconds
Level 11: MP -52; Summon a dragon with basic attack 104 for 60 seconds
Level 12: MP -54; Summon a dragon with basic attack 108 for 65 seconds
Level 13: MP -56; Summon a dragon with basic attack 112 for 70 seconds
Level 14: MP -58; Summon a dragon with basic attack 116 for 75 seconds
Level 15: MP -60; Summon a dragon with basic attack 120 for 80 seconds
Level 16: MP -62; Summon a dragon with basic attack 122 for 84 seconds
Level 17: MP -64; Summon a dragon with basic attack 124 for 88 seconds
Level 18: MP -66; Summon a dragon with basic attack 126 for 92 seconds
Level 19: MP -68; Summon a dragon with basic attack 128 for 96 seconds
Level 20: MP -70; Summon a dragon with basic attack 130 for 100 seconds
Level 21: MP -71; Summon a dragon with basic attack 132 for 104 seconds
Level 22: MP -72; Summon a dragon with basic attack 134 for 108 seconds
Level 23: MP -73; Summon a dragon with basic attack 136 for 112 seconds
Level 24: MP -74; Summon a dragon with basic attack 138 for 116 seconds
Level 25: MP -75; Summon a dragon with basic attack 140 for 120 seconds
Level 26: MP -76; Summon a dragon with basic attack 142 for 124 seconds
Level 27: MP -77; Summon a dragon with basic attack 144 for 128 seconds
Level 28: MP -78; Summon a dragon with basic attack 146 for 132 seconds
Level 29: MP -79; Summon a dragon with basic attack 148 for 136 seconds
Level 30: MP -80; Summon a dragon with basic attack 150 for 140 seconds





Cleric Skills

21 06 2009

Cleric Skills
Bless, Heal, Holy Arrow, Invincible, MP Eater, Teleport
Bless
Temporarily increases the weapon def., magic def., accuracy and avoidability of all party members around the area. BUT, it can’t be used if combined with a skill or a potion. Active SkillRequires
Invincible Level 5Level 1: MP -12; +1 on ACC, Avoid, DEF and M.DEF for 10 seconds
Level 2: MP -12; +2 on ACC, Avoid, DEF and M.DEF for 20 seconds
Level 3: MP -12; +3 on ACC, Avoid, DEF and M.DEF for 30 seconds
Level 4: MP -12; +4 on ACC, Avoid, DEF and M.DEF for 40 seconds
Level 5: MP -12; +5 on ACC, Avoid, DEF and M.DEF for 50 seconds
Level 6: MP -12; +6 on ACC, Avoid, DEF and M.DEF for 60 seconds
Level 7: MP -12; +7 on ACC, Avoid, DEF and M.DEF for 70 seconds
Level 8: MP -12; +8 on ACC, Avoid, DEF and M.DEF for 80 seconds
Level 9: MP -12; +9 on ACC, Avoid, DEF and M.DEF for 90 seconds
Level 10: MP -12; +10 on ACC, Avoid, DEF and M.DEF for 100 seconds
Level 11: MP -24; +11 on ACC, Avoid, DEF and M.DEF for 110 seconds
Level 12: MP -24; +12 on ACC, Avoid, DEF and M.DEF for 120 seconds
Level 13: MP -24; +13 on ACC, Avoid, DEF and M.DEF for 130 seconds
Level 14: MP -24; +14 on ACC, Avoid, DEF and M.DEF for 140 seconds
Level 15: MP -24; +15 on ACC, Avoid, DEF and M.DEF for 150 seconds
Level 16: MP -24; +16 on ACC, Avoid, DEF and M.DEF for 160 seconds
Level 17: MP -24; +17 on ACC, Avoid, DEF and M.DEF for 170 seconds
Level 18: MP -24; +18 on ACC, Avoid, DEF and M.DEF for 180 seconds
Level 19: MP -24; +19 on ACC, Avoid, DEF and M.DEF for 190 seconds
Level 20: MP -24; +20 on ACC, Avoid, DEF and M.DEF for 200 seconds
Heal
Recovers the HP of all party members around the area. The amount of healing depends on the number of people being healed, and the undead monster in the vicinity of this will receive damage. Active SkillLevel 1: MP -12; Recovery rate 10%
Level 2: MP -12; Recovery rate 20%
Level 3: MP -12; Recovery rate 30%
Level 4: MP -12; Recovery rate 40%
Level 5: MP -12; Recovery rate 50%
Level 6: MP -12; Recovery rate 60%
Level 7: MP -12; Recovery rate 70%
Level 8: MP -12; Recovery rate 80%
Level 9: MP -12; Recovery rate 90%
Level 10: MP -12; Recovery rate 100%
Level 11: MP -12; Recovery rate 110%
Level 12: MP -12; Recovery rate 120%
Level 13: MP -12; Recovery rate 130%
Level 14: MP -12; Recovery rate 140%
Level 15: MP -12; Recovery rate 150%
Level 16: MP -24; Recovery rate 160%
Level 17: MP -24; Recovery rate 170%
Level 18: MP -24; Recovery rate 180%
Level 19: MP -24; Recovery rate 190%
Level 20: MP -24; Recovery rate 200%
Level 21: MP -24; Recovery rate 210%
Level 22: MP -24; Recovery rate 220%
Level 23: MP -24; Recovery rate 230%
Level 24: MP -24; Recovery rate 240%
Level 25: MP -24; Recovery rate 250%
Level 26: MP -24; Recovery rate 260%
Level 27: MP -24; Recovery rate 270%
Level 28: MP -24; Recovery rate 280%
Level 29: MP -24; Recovery rate 290%
Level 30: MP -24; Recovery rate 300%
Holy Arrow
Fires holy arrows at an enemy. Applies major damage to the undeads and devil-based monsters. Active SkillLevel 1: MP -12; Basic attack 22, mastery 15%
Level 2: MP -12; Basic attack 24, mastery 15%
Level 3: MP -12; Basic attack 26, mastery 15%
Level 4: MP -12; Basic attack 28, mastery 20%
Level 5: MP -12; Basic attack 30, mastery 20%
Level 6: MP -12; Basic attack 32, mastery 20%
Level 7: MP -12; Basic attack 34, mastery 25%
Level 8: MP -12; Basic attack 36, mastery 25%
Level 9: MP -12; Basic attack 38, mastery 25%
Level 10: MP -12; Basic attack 40, mastery 30%
Level 11: MP -12; Basic attack 42, mastery 30%
Level 12: MP -12; Basic attack 44, mastery 30%
Level 13: MP -12; Basic attack 46, mastery 35%
Level 14: MP -12; Basic attack 48, mastery 35%
Level 15: MP -12; Basic attack 50, mastery 35%
Level 16: MP -24; Basic attack 52, mastery 40%
Level 17: MP -24; Basic attack 54, mastery 40%
Level 18: MP -24; Basic attack 56, mastery 40%
Level 19: MP -24; Basic attack 58, mastery 45%
Level 20: MP -24; Basic attack 60, mastery 45%
Level 21: MP -24; Basic attack 62, mastery 45%
Level 22: MP -24; Basic attack 64, mastery 50%
Level 23: MP -24; Basic attack 66, mastery 50%
Level 24: MP -24; Basic attack 68, mastery 50%
Level 25: MP -24; Basic attack 70, mastery 55%
Level 26: MP -24; Basic attack 72, mastery 55%
Level 27: MP -24; Basic attack 74, mastery 55%
Level 28: MP -24; Basic attack 76, mastery 60%
Level 29: MP -24; Basic attack 78, mastery 60%
Level 30: MP -24; Basic attack 80, mastery 60%
Invincible
Temporarily decreases the weapon damage received. Doesn’t decrease the spell damage, however. Active SkillRequires
Heal Level 5Level 1: MP -15; Weapon damage -11% for 15 seconds
Level 2: MP -15; Weapon damage -12% for 30 seconds
Level 3: MP -15; Weapon damage -13% for 45 seconds
Level 4: MP -15; Weapon damage -14% for 60 seconds
Level 5: MP -15; Weapon damage -15% for 75 seconds
Level 6: MP -15; Weapon damage -16% for 90 seconds
Level 7: MP -15; Weapon damage -17% for 105 seconds
Level 8: MP -15; Weapon damage -18% for 120 seconds
Level 9: MP -15; Weapon damage -19% for 135 seconds
Level 10: MP -15; Weapon damage -20% for 150 seconds
Level 11: MP -30; Weapon damage -21% for 165 seconds
Level 12: MP -30; Weapon damage -22% for 180 seconds
Level 13: MP -30; Weapon damage -23% for 195 seconds
Level 14: MP -30; Weapon damage -24% for 210 seconds
Level 15: MP -30; Weapon damage -25% for 225 seconds
Level 16: MP -30; Weapon damage -26% for 240 seconds
Level 17: MP -30; Weapon damage -27% for 255 seconds
Level 18: MP -30; Weapon damage -28% for 270 seconds
Level 19: MP -30; Weapon damage -29% for 285 seconds
Level 20: MP -30; Weapon damage -30% for 300 seconds
MP Eater
Soak up an enemy’s MP after every magic attack. But if its MP reaches 0, no more. Passive SkillLevel 1: For every attack, 11% success rate, absorb 21% of the enemy’s MaxMP
Level 2: For every attack, 12% success rate, absorb 22% of the enemy’s MaxMP
Level 3: For every attack, 13% success rate, absorb 23% of the enemy’s MaxMP
Level 4: For every attack, 14% success rate, absorb 24% of the enemy’s MaxMP
Level 5: For every attack, 15% success rate, absorb 25% of the enemy’s MaxMP
Level 6: For every attack, 16% success rate, absorb 26% of the enemy’s MaxMP
Level 7: For every attack, 17% success rate, absorb 27% of the enemy’s MaxMP
Level 8: For every attack, 18% success rate, absorb 28% of the enemy’s MaxMP
Level 9: For every attack, 19% success rate, absorb 29% of the enemy’s MaxMP
Level 10: For every attack, 20% success rate, absorb 30% of the enemy’s MaxMP
Level 11: For every attack, 21% success rate, absorb 31% of the enemy’s MaxMP
Level 12: For every attack, 22% success rate, absorb 32% of the enemy’s MaxMP
Level 13: For every attack, 23% success rate, absorb 33% of the enemy’s MaxMP
Level 14: For every attack, 24% success rate, absorb 34% of the enemy’s MaxMP
Level 15: For every attack, 25% success rate, absorb 35% of the enemy’s MaxMP
Level 16: For every attack, 26% success rate, absorb 36% of the enemy’s MaxMP
Level 17: For every attack, 27% success rate, absorb 37% of the enemy’s MaxMP
Level 18: For every attack, 28% success rate, absorb 38% of the enemy’s MaxMP
Level 19: For every attack, 29% success rate, absorb 39% of the enemy’s MaxMP
Level 20: For every attack, 30% success rate, absorb 40% of the enemy’s MaxMP
Teleport
Use the arrow keys to teleport to other places in the same map on a set distance. The higher the skill level, the less MP you spend. Active SkillLevel 1: MP -60; Teleport, with 130 in distance
Level 2: MP -57; Teleport, with 130 in distance
Level 3: MP -54; Teleport, with 130 in distance
Level 4: MP -51; Teleport, with 130 in distance
Level 5: MP -48; Teleport, with 130 in distance
Level 6: MP -45; Teleport, with 130 in distance
Level 7: MP -42; Teleport, with 130 in distance
Level 8: MP -39; Teleport, with 130 in distance
Level 9: MP -36; Teleport, with 130 in distance
Level 10: MP -33; Teleport, with 130 in distance
Level 11: MP -31; Teleport, with 132 in distance
Level 12: MP -29; Teleport, with 134 in distance
Level 13: MP -27; Teleport, with 136 in distance
Level 14: MP -25; Teleport, with 138 in distance
Level 15: MP -23; Teleport, with 140 in distance
Level 16: MP -21; Teleport, with 142 in distance
Level 17: MP -19; Teleport, with 144 in distance
Level 18: MP -17; Teleport, with 146 in distance
Level 19: MP -15; Teleport, with 148 in distance
Level 20: MP -13; Teleport, with 150 in distance





Magician Skills

21 06 2009

Magician Skills
Energy Bolt, Improving Max MP Increase, Improving MP Recovery, Magic Armor, Magic Claw, Magic Guard
Energy Bolt
Use MP to attack one enemy. Active SkillLevel 1: MP -6; Basic attack 20, mastery 15%
Level 2: MP -6; Basic attack 21, mastery 15%
Level 3: MP -6; Basic attack 22, mastery 20%
Level 4: MP -6; Basic attack 23, mastery 20%
Level 5: MP -7; Basic attack 26, mastery 25%
Level 6: MP -7; Basic attack 27, mastery 25%
Level 7: MP -7; Basic attack 28, mastery 30%
Level 8: MP -8; Basic attack 31, mastery 30%
Level 9: MP -8; Basic attack 32, mastery 35%
Level 10: MP -9; Basic attack 35, mastery 35%
Level 11: MP -9; Basic attack 36, mastery 40%
Level 12: MP -10; Basic attack 39, mastery 40%
Level 13: MP -10; Basic attack 40, mastery 45%
Level 14: MP -11; Basic attack 43, mastery 45%
Level 15: MP -11; Basic attack 44, mastery 50%
Level 16: MP -12; Basic attack 47, mastery 50%
Level 17: MP -12; Basic attack 48, mastery 55%
Level 18: MP -13; Basic attack 51, mastery 55%
Level 19: MP -13; Basic attack 52, mastery 60%
Level 20: MP -14; Basic attack 55, mastery 60%
Improving Max MP Increase
This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP. Passive SkillRequires
Improving MP Recovery Level 5Level 1: If Level UP, +2 more; if AP applied, +1 more on top on MaxMP
Level 2: If Level UP, +4 more; if AP applied, +2 more on top on MaxMP
Level 3: If Level UP, +6 more; if AP applied, +3 more on top on MaxMP
Level 4: If Level UP, +8 more; if AP applied, +4 more on top on MaxMP
Level 5: If Level UP, +10 more; if AP applied, +5 more on top on MaxMP
Level 6: If Level UP, +12 more; if AP applied, +6 more on top on MaxMP
Level 7: If Level UP, +14 more; if AP applied, +7 more on top on MaxMP
Level 8: If Level UP, +16 more; if AP applied, +8 more on top on MaxMP
Level 9: If Level UP, +18 more; if AP applied, +9 more on top on MaxMP
Level 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP
Improving MP Recovery
Recovering even more MP every 10 sec. The higher the level of the character and the skill level, the more recovery it enables the character to have. Passive SkillLevel 1: Constant additional recovery of MP
Level 2: Constant additional recovery of MP
Level 3: Constant additional recovery of MP
Level 4: Constant additional recovery of MP
Level 5: Constant additional recovery of MP
Level 6: Constant additional recovery of MP
Level 7: Constant additional recovery of MP
Level 8: Constant additional recovery of MP
Level 9: Constant additional recovery of MP
Level 10: Constant additional recovery of MP
Level 11: Constant additional recovery of MP
Level 12: Constant additional recovery of MP
Level 13: Constant additional recovery of MP
Level 14: Constant additional recovery of MP
Level 15: Constant additional recovery of MP
Level 16: Constant additional recovery of MP
Magic Armor
Temporarily boosts the weapon defense by blowing magic into the armor. Active SkillRequires
Magic Guard Level 3Level 1: MP -8; DEF +2 for 54 seconds
Level 2: MP -8; DEF +4 for 68 seconds
Level 3: MP -8; DEF +6 for 82 seconds
Level 4: MP -8; DEF +8 for 96 seconds
Level 5: MP -8; DEF +10 for 110 seconds
Level 6: MP -10; DEF +12 for 144 seconds
Level 7: MP -10; DEF +14 for 158 seconds
Level 8: MP -10; DEF +16 for 172 seconds
Level 9: MP -10; DEF +18 for 186 seconds
Level 10: MP -10; DEF +20 for 200 seconds
Level 11: MP -13; DEF +20 for 244 seconds
Level 12: MP -13; DEF +24 for 258 seconds
Level 13: MP -13; DEF +26 for 272 seconds
Level 14: MP -13; DEF +28 for 286 seconds
Level 15: MP -13; DEF +30 for 300 seconds
Level 16: MP -16; DEF +32 for 344 seconds
Level 17: MP -16; DEF +34 for 358 seconds
Level 18: MP -16; DEF +36 for 372 seconds
Level 19: MP -16; DEF +38 for 386 seconds
Level 20: MP -16; DEF +40 for 400 seconds
Magic Claw
Use MP to attack an enemy twice. Active SkillRequires
Energy Bolt Level 1Level 1: MP -10; Basic attack 11 x 2 Hit, mastery 15%
Level 2: MP -10; Basic attack 12 x 2 Hit, mastery 15%
Level 3: MP -10; Basic attack 13 x 2 Hit, mastery 20%
Level 4: MP -10; Basic attack 14 x 2 Hit, mastery 20%
Level 5: MP -11; Basic attack 16 x 2 Hit, mastery 25%
Level 6: MP -11; Basic attack 17 x 2 Hit, mastery 25%
Level 7: MP -11; Basic attack 18 x 2 Hit, mastery 30%
Level 8: MP -12; Basic attack 20 x 2 Hit, mastery 30%
Level 9: MP -12; Basic attack 21 x 2 Hit, mastery 35%
Level 10: MP -13; Basic attack 23 x 2 Hit, mastery 35%
Level 11: MP -13; Basic attack 24 x 2 Hit, mastery 40%
Level 12: MP -14; Basic attack 26 x 2 Hit, mastery 40%
Level 13: MP -14; Basic attack 27 x 2 Hit, mastery 45%
Level 14: MP -15; Basic attack 29 x 2 Hit, mastery 45%
Level 15: MP -15; Basic attack 30 x 2 Hit, mastery 50%
Level 16: MP -16; Basic attack 32 x 2 Hit, mastery 50%
Level 17: MP -17; Basic attack 34 x 2 Hit, mastery 55%
Level 18: MP -18; Basic attack 36 x 2 Hit, mastery 55%
Level 19: MP -19; Basic attack 38 x 2 Hit, mastery 60%
Level 20: MP -20; Basic attack 40 x 2 Hit, mastery 60%
Magic Guard
Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit. Active SkillLevel 1: MP -6; Replace 11% of HP damage as MP for 111 seconds
Level 2: MP -6; Replace 14% of HP damage as MP for 132 seconds
Level 3: MP -6; Replace 17% of HP damage as MP for 153 seconds
Level 4: MP -6; Replace 20% of HP damage as MP for 174 seconds
Level 5: MP -6; Replace 23% of HP damage as MP for 195 seconds
Level 6: MP -8; Replace 30% of HP damage as MP for 246 seconds
Level 7: MP -8; Replace 33% of HP damage as MP for 267 seconds
Level 8: MP -8; Replace 36% of HP damage as MP for 288 seconds
Level 9: MP -8; Replace 39% of HP damage as MP for 309 seconds
Level 10: MP -8; Replace 42% of HP damage as MP for 330 seconds
Level 11: MP -10; Replace 49% of HP damage as MP for 381 seconds
Level 12: MP -10; Replace 52% of HP damage as MP for 402 seconds
Level 13: MP -10; Replace 55% of HP damage as MP for 423 seconds
Level 14: MP -10; Replace 58% of HP damage as MP for 444 seconds
Level 15: MP -10; Replace 61% of HP damage as MP for 465 seconds
Level 16: MP -12; Replace 68% of HP damage as MP for 516 seconds
Level 17: MP -12; Replace 71% of HP damage as MP for 537 seconds
Level 18: MP -12; Replace 74% of HP damage as MP for 558 seconds
Level 19: MP -12; Replace 77% of HP damage as MP for 579 seconds
Level 20: MP -12; Replace 80% of HP damage as MP for 600 seconds