Shadower Skills
Assassinate, Awakening, Boomerang Step, Maple Warrior, Ninja Ambush, Shadow Shifter, Smoke Shell, Taunt, Venomous Stab
Assassinate
Transforms one into dark sight and attacks a monster 4 times consecutively, with a success rate of dealing a fatal blow on the last hit. Active SkillLevel 1: MP -21; Attack 34%, for 6 seconds, accumulative damage, Critical Damage 105%, for success rate 32%
Level 2: MP -22; Attack 38%, for 6 seconds, accumulative damage, Critical Damage 110%, for success rate 34%
Level 3: MP -23; Attack 42%, for 6 seconds, accumulative damage, Critical Damage 115%, for success rate 36%
Level 4: MP -24; Attack 46%, for 6 seconds, accumulative damage, Critical Damage 120%, for success rate 38%
Level 5: MP -25; Attack 50%, for 6 seconds, accumulative damage, Critical Damage 125%, for success rate 40%
Level 6: MP -26; Attack 54%, for 6 seconds, accumulative damage, Critical Damage 130%, for success rate 42%
Level 7: MP -27; Attack 58%, for 6 seconds, accumulative damage, Critical Damage 135%, for success rate 44%
Level 8: MP -28; Attack 62%, for 6 seconds, accumulative damage, Critical Damage 140%, for success rate 46%
Level 9: MP -29; Attack 66%, for 6 seconds, accumulative damage, Critical Damage 145%, for success rate 48%
Level 10: MP -30; Attack 70%, for 6 seconds, accumulative damage, Critical Damage 150%, for success rate 50%
Level 11: MP -31; Attack 73%, for 9 seconds, accumulative damage, Critical Damage 155%, for success rate 52%
Level 12: MP -32; Attack 76%, for 9 seconds, accumulative damage, Critical Damage 160%, for success rate 54%
Level 13: MP -33; Attack 79%, for 9 seconds, accumulative damage, Critical Damage 165%, for success rate 56%
Level 14: MP -34; Attack 82%, for 9 seconds, accumulative damage, Critical Damage 170%, for success rate 58%
Level 15: MP -35; Attack 85%, for 9 seconds, accumulative damage, Critical Damage 175%, for success rate 60%
Level 16: MP -36; Attack 88%, for 9 seconds, accumulative damage, Critical Damage 180%, for success rate 62%
Level 17: MP -37; Attack 91%, for 9 seconds, accumulative damage, Critical Damage 185%, for success rate 64%
Level 18: MP -38; Attack 94%, for 9 seconds, accumulative damage, Critical Damage 190%, for success rate 66%
Level 19: MP -39; Attack 97%, for 9 seconds, accumulative damage, Critical Damage 195%, for success rate 68%
Level 20: MP -40; Attack 100%, for 9 seconds, accumulative damage, Critical Damage 200%, for success rate 70%
Level 21: MP -41; Attack 102%, for 12 seconds, accumulative damage, Critical Damage 205%, for success rate 72%
Level 22: MP -42; Attack 104%, for 12 seconds, accumulative damage, Critical Damage 210%, for success rate 74%
Level 23: MP -43; Attack 106%, for 12 seconds, accumulative damage, Critical Damage 215%, for success rate 76%
Level 24: MP -44; Attack 108%, for 12 seconds, accumulative damage, Critical Damage 220%, for success rate 78%
Level 25: MP -45; Attack 110%, for 12 seconds, accumulative damage, Critical Damage 225%, for success rate 80%
Level 26: MP -44; Attack 112%, for 12 seconds, accumulative damage, Critical Damage 230%, for success rate 82%
Level 27: MP -43; Attack 114%, for 12 seconds, accumulative damage, Critical Damage 235%, for success rate 84%
Level 28: MP -42; Attack 116%, for 12 seconds, accumulative damage, Critical Damage 240%, for success rate 86%
Level 29: MP -41; Attack 118%, for 12 seconds, accumulative damage, Critical Damage 245%, for success rate 88%
Level 30: MP -40; Attack 120%, for 12 seconds, accumulative damage, Critical Damage 250%, for success rate 90%
Awakening
Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. Time required between skills: 10 Minutes Active SkillLevel 1: MP – 30; escape from abnormal conditions
Boomerang Step
Attacks monster twice at an incredible speed with a success rate for the monsters to be stunned. Active SkillLevel 1: MP -16; Attacks 2 enemies, damage 260%, stun with success rate 32%
Level 2: MP -16; Attacks 2 enemies, damage 270%, stun with success rate 34%
Level 3: MP -16; Attacks 2 enemies, damage 280%, stun with success rate 36%
Level 4: MP -16; Attacks 2 enemies, damage 290%, stun with success rate 38%
Level 5: MP -16; Attacks 2 enemies, damage 300%, stun with success rate 40%
Level 6: MP -19; Attacks 2 enemies, damage 310%, stun with success rate 42%
Level 7: MP -19; Attacks 2 enemies, damage 320%, stun with success rate 44%
Level 8: MP -19; Attacks 2 enemies, damage 330%, stun with success rate 46%
Level 9: MP -19; Attacks 2 enemies, damage 340%, stun with success rate 48%
Level 10: MP -19; Attacks 2 enemies, damage 350%, stun with success rate 50%
Level 11: MP -22; Attacks 3 enemies, damage 360%, stun with success rate 52%
Level 12: MP -22; Attacks 3 enemies, damage 370%, stun with success rate 54%
Level 13: MP -22; Attacks 3 enemies, damage 380%, stun with success rate 56%
Level 14: MP -22; Attacks 3 enemies, damage 390%, stun with success rate 58%
Level 15: MP -22; Attacks 3 enemies, damage 400%, stun with success rate 60%
Level 16: MP -25; Attacks 3 enemies, damage 410%, stun with success rate 62%
Level 17: MP -25; Attacks 3 enemies, damage 420%, stun with success rate 64%
Level 18: MP -25; Attacks 3 enemies, damage 430%, stun with success rate 66%
Level 19: MP -25; Attacks 3 enemies, damage 440%, stun with success rate 68%
Level 20: MP -25; Attacks 3 enemies, damage 450%, stun with success rate 70%
Level 21: MP -28; Attacks 4 enemies, damage 455%, stun with success rate 72%
Level 22: MP -28; Attacks 4 enemies, damage 460%, stun with success rate 74%
Level 23: MP -28; Attacks 4 enemies, damage 465%, stun with success rate 76%
Level 24: MP -28; Attacks 4 enemies, damage 470%, stun with success rate 78%
Level 25: MP -28; Attacks 4 enemies, damage 475%, stun with success rate 80%
Level 26: MP -26; Attacks 4 enemies, damage 480%, stun with success rate 82%
Level 27: MP -26; Attacks 4 enemies, damage 485%, stun with success rate 84%
Level 28: MP -26; Attacks 4 enemies, damage 490%, stun with success rate 86%
Level 29: MP -26; Attacks 4 enemies, damage 495%, stun with success rate 88%
Level 30: MP -26; Attacks 4 enemies, damage 500%, stun with success rate 90%
Maple Warrior
Increase stats by a certain percentage for everyone in the party. Active SkillLevel 1: MP -10; all stats +1% for 30 seconds
Level 2: MP -10; all stats +1% for 60 seconds
Level 3: MP -10; all stats +2% for 90 seconds
Level 4: MP -10; all stats +2% for 120 seconds
Level 5: MP -10; all stats +3% for 150 seconds
Level 6: MP -20; all stats +3% for 180 seconds
Level 7: MP -20; all stats +4% for 210 seconds
Level 8: MP -20; all stats +4% for 240 seconds
Level 9: MP -20; all stats +5% for 270 seconds
Level 10: MP -20; all stats +5% for 300 seconds
Level 11: MP -30; all stats +6% for 330 seconds
Level 12: MP -30; all stats +6% for 360 seconds
Level 13: MP -30; all stats +7% for 390 seconds
Level 14: MP -30; all stats +7% for 420 seconds
Level 15: MP -30; all stats +8% for 450 seconds
Level 16: MP -40; all stats +8% for 480 seconds
Level 17: MP -40; all stats +9% for 510 seconds
Level 18: MP -40; all stats +9% for 540 seconds
Level 19: MP -40; all stats +10% for 570 seconds
Level 20: MP -40; all stats +10% for 600 seconds
Level 21: MP -50; all stats +11% for 630 seconds
Level 22: MP -50; all stats +11% for 660 seconds
Level 23: MP -50; all stats +12% for 690 seconds
Level 24: MP -50; all stats +12% for 720 seconds
Level 25: MP -50; all stats +13% for 750 seconds
Level 26: MP -60; all stats +13% for 780 seconds
Level 27: MP -60; all stats +14% for 810 seconds
Level 28: MP -60; all stats +14% for 840 seconds
Level 29: MP -60; all stats +15% for 870 seconds
Level 30: MP -60; all stats +15% for 900 seconds
Ninja Ambush
For a set period of time, a group of ninjas hiding around the bushes will periodically ambush up to 6 monsters at once. Active SkillRequires
Shadow Shifter Level 5Level 1: MP -16; Damage 62%, for 4 seconds, attack range 110%
Level 2: MP -16; Damage 64%, for 4 seconds, attack range 110%
Level 3: MP -16; Damage 66%, for 4 seconds, attack range 110%
Level 4: MP -16; Damage 68%, for 4 seconds, attack range 120%
Level 5: MP -16; Damage 70%, for 4 seconds, attack range 120%
Level 6: MP -16; Damage 72%, for 4 seconds, attack range 120%
Level 7: MP -16; Damage 74%, for 4 seconds, attack range 130%
Level 8: MP -16; Damage 76%, for 4 seconds, attack range 130%
Level 9: MP -16; Damage 78%, for 4 seconds, attack range 130%
Level 10: MP -16; Damage 80%, for 4 seconds, attack range 140%
Level 11: MP -32; Damage 81%, for 8 seconds, attack range 140%
Level 12: MP -32; Damage 82%, for 8 seconds, attack range 140%
Level 13: MP -32; Damage 83%, for 8 seconds, attack range 150%
Level 14: MP -32; Damage 84%, for 8 seconds, attack range 150%
Level 15: MP -32; Damage 85%, for 8 seconds, attack range 150%
Level 16: MP -32; Damage 86%, for 8 seconds, attack range 160%
Level 17: MP -32; Damage 87%, for 8 seconds, attack range 160%
Level 18: MP -32; Damage 88%, for 8 seconds, attack range 160%
Level 19: MP -32; Damage 89%, for 8 seconds, attack range 170%
Level 20: MP -32; Damage 90%, for 8 seconds, attack range 170%
Level 21: MP -48; Damage 91%, for 12 seconds, attack range 170%
Level 22: MP -48; Damage 92%, for 12 seconds, attack range 180%
Level 23: MP -48; Damage 93%, for 12 seconds, attack range 180%
Level 24: MP -48; Damage 94%, for 12 seconds, attack range 180%
Level 25: MP -48; Damage 95%, for 12 seconds, attack range 190%
Level 26: MP -48; Damage 96%, for 12 seconds, attack range 190%
Level 27: MP -48; Damage 97%, for 12 seconds, attack range 190%
Level 28: MP -48; Damage 98%, for 12 seconds, attack range 200%
Level 29: MP -48; Damage 99%, for 12 seconds, attack range 200%
Level 30: MP -43; Damage 100%, for 12 seconds, attack range 200%
Shadow Shifter
With great reflexes, enables one to avoid the monster’s attack. Passive SkillLevel 1: Avoid enemy’s attack with success rate 11%
Level 2: Avoid enemy’s attack with success rate 12%
Level 3: Avoid enemy’s attack with success rate 13%
Level 4: Avoid enemy’s attack with success rate 14%
Level 5: Avoid enemy’s attack with success rate 15%
Level 6: Avoid enemy’s attack with success rate 16%
Level 7: Avoid enemy’s attack with success rate 17%
Level 8: Avoid enemy’s attack with success rate 18%
Level 9: Avoid enemy’s attack with success rate 19%
Level 10: Avoid enemy’s attack with success rate 20%
Level 11: Avoid enemy’s attack with success rate 21%
Level 12: Avoid enemy’s attack with success rate 22%
Level 13: Avoid enemy’s attack with success rate 23%
Level 14: Avoid enemy’s attack with success rate 24%
Level 15: Avoid enemy’s attack with success rate 25%
Level 16: Avoid enemy’s attack with success rate 26%
Level 17: Avoid enemy’s attack with success rate 27%
Level 18: Avoid enemy’s attack with success rate 28%
Level 19: Avoid enemy’s attack with success rate 29%
Level 20: Avoid enemy’s attack with success rate 30%
Level 21: Avoid enemy’s attack with success rate 31%
Level 22: Avoid enemy’s attack with success rate 32%
Level 23: Avoid enemy’s attack with success rate 33%
Level 24: Avoid enemy’s attack with success rate 34%
Level 25: Avoid enemy’s attack with success rate 35%
Level 26: Avoid enemy’s attack with success rate 36%
Level 27: Avoid enemy’s attack with success rate 37%
Level 28: Avoid enemy’s attack with success rate 38%
Level 29: Avoid enemy’s attack with success rate 39%
Level 30: Avoid enemy’s attack with success rate 40%
Smoke Shell
Throwing a smoke shell around one’s area preventing one’s from being hit by monsters. Party within the area of smoke effect recieves 0 damage. Time required between skills: 10 minutes. Active SkillLevel 1: MP -16; for 31 seconds, Range 110%
Level 2: MP -17; for 32 seconds, Range 110%
Level 3: MP -18; for 33 seconds, Range 110%
Level 4: MP -19; for 34 seconds, Range 120%
Level 5: MP -20; for 35 seconds, Range 120%
Level 6: MP -21; for 36 seconds, Range 120%
Level 7: MP -22; for 37 seconds, Range 130%
Level 8: MP -23; for 38 seconds, Range 130%
Level 9: MP -24; for 39 seconds, Range 130%
Level 10: MP -25; for 40 seconds, Range 140%
Level 11: MP -26; for 41 seconds, Range 140%
Level 12: MP -27; for 42 seconds, Range 140%
Level 13: MP -28; for 43 seconds, Range 150%
Level 14: MP -29; for 44 seconds, Range 150%
Level 15: MP -30; for 45 seconds, Range 150%
Level 16: MP -31; for 46 seconds, Range 160%
Level 17: MP -32; for 47 seconds, Range 160%
Level 18: MP -33; for 48 seconds, Range 160%
Level 19: MP -34; for 49 seconds, Range 170%
Level 20: MP -35; for 50 seconds, Range 170%
Level 21: MP -36; for 51 seconds, Range 170%
Level 22: MP -37; for 52 seconds, Range 180%
Level 23: MP -38; for 53 seconds, Range 180%
Level 24: MP -39; for 54 seconds, Range 180%
Level 25: MP -40; for 55 seconds, Range 190%
Level 26: MP -41; for 56 seconds, Range 190%
Level 27: MP -42; for 57 seconds, Range 190%
Level 28: MP -43; for 58 seconds, Range 200%
Level 29: MP -44; for 59 seconds, Range 200%
Level 30: MP -45; for 60 seconds, Range 200%
Taunt
Provokes a monster, which will cause its defense in general to increase. As a result, the EXP earned will increase, as well as the success rate for items to be dropped down from the monsters. Active SkillRequires
Shadow Shifter Level 10Level 1: MP -21, increases 11% of enemy’s DEF, EXP and item drop rate
Level 2: MP -22, increases 12% of enemy’s DEF, EXP and item drop rate
Level 3: MP -23; increases 13% of enemy’s DEF, EXP and item drop rate
Level 4: MP -24; increases 14% of enemy’s DEF, EXP and item drop rate
Level 5: MP -25; increases 15% of enemy’s DEF, EXP and item drop rate
Level 6: MP -26; increases 16% of enemy’s DEF, EXP and item drop rate
Level 7: MP -27; increases 17% of enemy’s DEF, EXP and item drop rate
Level 8: MP -28; increases 18% of enemy’s DEF, EXP and item drop rate
Level 9: MP -29; increases 19% of enemy’s DEF, EXP and item drop rate
Level 10: MP -30; increases 20% of enemy’s DEF, EXP and item drop rate
Level 11: MP -31; increases 21% of enemy’s DEF, EXP and item drop rate
Level 12: MP -32; increases 22% of enemy’s DEF, EXP and item drop rate
Level 13: MP -33; increases 23% of enemy’s DEF, EXP and item drop rate
Level 14: MP -34; increases 24% of enemy’s DEF, EXP and item drop rate
Level 15: MP -35; increases 25% of enemy’s DEF, EXP and item drop rate
Level 16: MP -36; increases 26% of enemy’s DEF, EXP and item drop rate
Level 17: MP -37; increases 27% of enemy’s DEF, EXP and item drop rate
Level 18: MP -38; increases 28% of enemy’s DEF, EXP and item drop rate
Level 19: MP -39; increases 29% of enemy’s DEF, EXP and item drop rate
Level 20: MP -40; increases 30% of enemy’s DEF, EXP and item drop rate
Level 21: MP -41; increases 31% of enemy’s DEF, EXP and item drop rate
Level 22: MP -42; increases 32% of enemy’s DEF, EXP and item drop rate
Level 23: MP -43; increases 33% of enemy’s DEF, EXP and item drop rate
Level 24: MP -44; increases 34% of enemy’s DEF, EXP and item drop rate
Level 25: MP -45; increases 35% of enemy’s DEF, EXP and item drop rate
Level 26: MP -44; increases 36% of enemy’s DEF, EXP and item drop rate
Level 27: MP -43; increases 37% of enemy’s DEF, EXP and item drop rate
Level 28: MP -42; increases 38% of enemy’s DEF, EXP and item drop rate
Level 29: MP -41; increases 39% of enemy’s DEF, EXP and item drop rate
Level 30: MP -40; increases 40% of enemy’s DEF, EXP and item drop rate
Venomous Stab
Stab a monster with a dagger that’s been smeared with poison; the monster struck has a chance of being poisoned. Usable up to 3 times against each monster. Passive SkillLevel 1: Attack 31, for 2 seconds, success rate 12%
Level 2: Attack 32, for 2 seconds, success rate 12%
Level 3: Attack 33, for 2 seconds, success rate 12%
Level 4: Attack 34, for 2 seconds, success rate 14%
Level 5: Attack 35, for 2 seconds, success rate 14%
Level 6: Attack 36, for 2 seconds, success rate 14%
Level 7: Attack 37, for 2 seconds, success rate 16%
Level 8: Attack 38, for 2 seconds, success rate 16%
Level 9: Attack 39, for 2 seconds, success rate 16%
Level 10: Attack 40, for 2 seconds, success rate 18%
Level 11: Attack 41, for 3 seconds, success rate 18%
Level 12: Attack 42, for 3 seconds, success rate 18%
Level 13: Attack 43, for 3 seconds, success rate 20%
Level 14: Attack 44, for 3 seconds, success rate 20%
Level 15: Attack 45, for 3 seconds, success rate 20%
Level 16: Attack 46, for 3 seconds, success rate 22%
Level 17: Attack 47, for 3 seconds, success rate 22%
Level 18: Attack 48, for 3 seconds, success rate 22%
Level 19: Attack 49, for 3 seconds, success rate 24%
Level 20: Attack 50, for 3 seconds, success rate 24%
Level 21: Attack 51, for 4 seconds, success rate 24%
Level 22: Attack 52, for 4 seconds, success rate 26%
Level 23: Attack 53, for 4 seconds, success rate 26%
Level 24: Attack 54, for 4 seconds, success rate 26%
Level 25: Attack 55, for 4 seconds, success rate 28%
Level 26: Attack 56, for 4 seconds, success rate 28%
Level 27: Attack 57, for 4 seconds, success rate 28%
Level 28: Attack 58, for 4 seconds, success rate 30%
Level 29: Attack 59, for 4 seconds, success rate 30%
Level 30: Attack 60, for 4 seconds, success rate 30%
Shadower
5 06 2009Comments : Leave a Comment »
Categories : Bandit
Chief Bandit
5 06 2009Chief Bandit Skills
Assaulter, Band of Thieves, Chakra, Meso Explosion, Meso Guard, Pickpocket, Shield Mastery
Assaulter
Attacks one enemy with incredible power and speed. Enemy can even be stunned on a low success rate. Active SkillLevel 1: MP -12; Basic attack 210%, stun success rate 22%
Level 2: MP -12; Basic attack 220%, stun success rate 24%
Level 3: MP -12; Basic attack 230%, stun success rate 26%
Level 4: MP -12; Basic attack 240%, stun success rate 28%
Level 5: MP -12; Basic attack 250%, stun success rate 30%
Level 6: MP -12; Basic attack 260%, stun success rate 32%
Level 7: MP -12; Basic attack 270%, stun success rate 34%
Level 8: MP -12; Basic attack 280%, stun success rate 36%
Level 9: MP -12; Basic attack 290%, stun success rate 38%
Level 10: MP -12; Basic attack 300%, stun success rate 40%
Level 11: MP -19; Basic attack 310%, stun success rate 42%
Level 12: MP -19; Basic attack 320%, stun success rate 44%
Level 13: MP -19; Basic attack 330%, stun success rate 46%
Level 14: MP -19; Basic attack 340%, stun success rate 48%
Level 15: MP -19; Basic attack 350%, stun success rate 50%
Level 16: MP -19; Basic attack 360%, stun success rate 52%
Level 17: MP -19; Basic attack 370%, stun success rate 54%
Level 18: MP -19; Basic attack 380%, stun success rate 56%
Level 19: MP -19; Basic attack 390%, stun success rate 58%
Level 20: MP -19; Basic attack 400%, stun success rate 60%
Level 21: MP -26; Basic attack 405%, stun success rate 62%
Level 22: MP -26; Basic attack 410%, stun success rate 64%
Level 23: MP -26; Basic attack 415%, stun success rate 66%
Level 24: MP -26; Basic attack 420%, stun success rate 68%
Level 25: MP -26; Basic attack 425%, stun success rate 70%
Level 26: MP -26; Basic attack 430%, stun success rate 72%
Level 27: MP -26; Basic attack 435%, stun success rate 74%
Level 28: MP -26; Basic attack 440%, stun success rate 76%
Level 29: MP -26; Basic attack 445%, stun success rate 78%
Level 30: MP -26; Basic attack 450%, stun success rate 80%
Band of Thieves
Summons fellow bandits to attack a few monsters around the area. Can attack up to 6. Active SkillLevel 1: MP -10; Basic attack 110%, 1 fellow bandit will attack enemies
Level 2: MP -10; Basic attack 120%, 1 fellow bandit will attack enemies
Level 3: MP -10; Basic attack 130%, 1 fellow bandit will attack enemies
Level 4: MP -10; Basic attack 140%, 1 fellow bandit will attack enemies
Level 5: MP -10; Basic attack 150%, 1 fellow bandit will attack enemies
Level 6: MP -13; Basic attack 160%, 1 fellow bandit will attack enemies
Level 7: MP -13; Basic attack 120%, 2 fellow bandits will attack enemies
Level 8: MP -13; Basic attack 130%, 2 fellow bandits will attack enemies
Level 9: MP -13; Basic attack 140%, 2 fellow bandits will attack enemies
Level 10: MP -13; Basic attack 150%, 2 fellow bandits will attack enemies
Level 11: MP -16; Basic attack 160%, 2 fellow bandits will attack enemies
Level 12: MP -16; Basic attack 170%, 2 fellow bandits will attack enemies
Level 13: MP -16; Basic attack 130%, 3 fellow bandits will attack enemies
Level 14: MP -16; Basic attack 140%, 3 fellow bandits will attack enemies
Level 15: MP -16; Basic attack 150%, 3 fellow bandits will attack enemies
Level 16: MP -19; Basic attack 160%, 3 fellow bandits will attack enemies
Level 17: MP -19; Basic attack 170%, 3 fellow bandits will attack enemies
Level 18: MP -19; Basic attack 180%, 3 fellow bandits will attack enemies
Level 19: MP -19; Basic attack 140%, 4 fellow bandits will attack enemies
Level 20: MP -19; Basic attack 150%, 4 fellow bandits will attack enemies
Level 21: MP -22; Basic attack 160%, 4 fellow bandits will attack enemies
Level 22: MP -22; Basic attack 170%, 4 fellow bandits will attack enemies
Level 23: MP -22; Basic attack 180%, 4 fellow bandits will attack enemies
Level 24: MP -22; Basic attack 190%, 4 fellow bandits will attack enemies
Level 25: MP -22; Basic attack 160%, 5 fellow bandits will attack enemies
Level 26: MP -25; Basic attack 170%, 5 fellow bandits will attack enemies
Level 27: MP -25; Basic attack 180%, 5 fellow bandits will attack enemies
Level 28: MP -25; Basic attack 190%, 5 fellow bandits will attack enemies
Level 29: MP -25; Basic attack 200%, 5 fellow bandits will attack enemies
Level 30: MP -25; Basic attack 210%, 5 fellow bandits will attack enemies
Chakra
Uses MP to recover HP. Only works when the HP is less than 50%, and it’ll stop if either attacked or moved. Active SkillLevel 1: MP -15; Recovery rate 68%, Damage 200% during recovery if hit
Level 2: MP -15; Recovery rate 76%, Damage 196% during recovery if hit
Level 3: MP -15; Recovery rate 84%, Damage 192% during recovery if hit
Level 4: MP -15; Recovery rate 92%, Damage 188% during recovery if hit
Level 5: MP -15; Recovery rate 100%, Damage 184% during recovery if hit
Level 6: MP -15; Recovery rate 108%, Damage 180% during recovery if hit
Level 7: MP -15; Recovery rate 116%, Damage 176% during recovery if hit
Level 8: MP -15; Recovery rate 124%, Damage 172% during recovery if hit
Level 9: MP -15; Recovery rate 132%, Damage 168% during recovery if hit
Level 10: MP -15; Recovery rate 140%, Damage 164% during recovery if hit
Level 11: MP -21; Recovery rate 148%, Damage 160% during recovery if hit
Level 12: MP -21; Recovery rate 156%, Damage 157% during recovery if hit
Level 13: MP -21; Recovery rate 164%, Damage 154% during recovery if hit
Level 14: MP -21; Recovery rate 172%, Damage 151% during recovery if hit
Level 15: MP -21; Recovery rate 180%, Damage 148% during recovery if hit
Level 16: MP -21; Recovery rate 188%, Damage 145% during recovery if hit
Level 17: MP -21; Recovery rate 196%, Damage 142% during recovery if hit
Level 18: MP -21; Recovery rate 204%, Damage 139% during recovery if hit
Level 19: MP -21; Recovery rate 212%, Damage 136% during recovery if hit
Level 20: MP -21; Recovery rate 220%, Damage 133% during recovery if hit
Level 21: MP -27; Recovery rate 228%, Damage 130% during recovery if hit
Level 22: MP -27; Recovery rate 236%, Damage 128% during recovery if hit
Level 23: MP -27; Recovery rate 244%, Damage 126% during recovery if hit
Level 24: MP -27; Recovery rate 252%, Damage 124% during recovery if hit
Level 25: MP -27; Recovery rate 260%, Damage 122% during recovery if hit
Level 26: MP -27; Recovery rate 268%, Damage 120% during recovery if hit
Level 27: MP -27; Recovery rate 276%, Damage 118% during recovery if hit
Level 28: MP -27; Recovery rate 284%, Damage 116% during recovery if hit
Level 29: MP -27; Recovery rate 292%, Damage 114% during recovery if hit
Level 30: MP -27; Recovery rate 300%, Damage 112% during recovery if hit
Meso Explosion
Explodes the mesos dropped on the ground around you to attack monsters. The mesos from the monsters killed by someone else will not be able to be used for this. Active SkillLevel 1: MP -18; Mastery 50%, explode up to 10
Level 2: MP -18; Mastery 52%, explode up to 10
Level 3: MP -18; Mastery 54%, explode up to 10
Level 4: MP -18; Mastery 56%, explode up to 10
Level 5: MP -18; Mastery 58%, explode up to 10
Level 6: MP -18; Mastery 60%, explode up to 12
Level 7: MP -18; Mastery 62%, explode up to 12
Level 8: MP -18; Mastery 64%, explode up to 12
Level 9: MP -18; Mastery 66%, explode up to 12
Level 10: MP -18; Mastery 68%, explode up to 12
Level 11: MP -24; Mastery 70%, explode up to 14
Level 12: MP -24; Mastery 72%, explode up to 14
Level 13: MP -24; Mastery 74%, explode up to 14
Level 14: MP -24; Mastery 76%, explode up to 14
Level 15: MP -24; Mastery 78%, explode up to 14
Level 16: MP -24; Mastery 80%, explode up to 16
Level 17: MP -24; Mastery 82%, explode up to 16
Level 18: MP -24; Mastery 84%, explode up to 16
Level 19: MP -24; Mastery 86%, explode up to 16
Level 20: MP -24; Mastery 88%, explode up to 16
Level 21: MP -30; Mastery 90%, explode up to 18
Level 22: MP -30; Mastery 92%, explode up to 18
Level 23: MP -30; Mastery 93%, explode up to 18
Level 24: MP -30; Mastery 94%, explode up to 18
Level 25: MP -30; Mastery 95%, explode up to 18
Level 26: MP -30; Mastery 96%, explode up to 20
Level 27: MP -30; Mastery 96%, explode up to 20
Level 28: MP -30; Mastery 98%, explode up to 20
Level 29: MP -30; Mastery 99%, explode up to 20
Level 30: MP -30; Mastery 100%, explode up to 20
Meso Guard
Uses mesos to guard 50% of the damage received. Once the skill is used, it saves up a certain amount of mesos, and once damaged from then on out, the mesos will be used based on the damage received. The skill will be turned off when the saved mesos are us Active SkillRequires
Chakra Level 3Level 1: MP -20; Use mesos to guard 90% of the physical damage received for 33 seconds.
Level 2: MP -20; Use mesos to guard 90% of the physical damage received for 36 seconds.
Level 3: MP -20; Use mesos to guard 89% of the physical damage received for 39 seconds.
Level 4: MP -20; Use mesos to guard 89% of the physical damage received for 42 seconds.
Level 5: MP -20; Use mesos to guard 88% of the physical damage received for 53 seconds.
Level 6: MP -25; Use mesos to guard 88% of the physical damage received for 56 seconds.
Level 7: MP -25; Use mesos to guard 87% of the physical damage received for 59 seconds.
Level 8: MP -25; Use mesos to guard 87% of the physical damage received for 62 seconds.
Level 9: MP -25; Use mesos to guard 86% of the physical damage received for 65 seconds.
Level 10: MP -25; Use mesos to guard 86% of the physical damage received for 76 seconds.
Level 11: MP -30; Use mesos to guard 85% of the physical damage received for 79 seconds.
Level 12: MP -30; Use mesos to guard 85% of the physical damage received for 82 seconds.
Level 13: MP -30; Use mesos to guard 84% of the physical damage received for 85 seconds.
Level 14: MP -30; Use mesos to guard 84% of the physical damage received for 88 seconds.
Level 15: MP -30; Use mesos to guard 83% of the physical damage received for 99 seconds.
Level 16: MP -35; Use mesos to guard 82% of the physical damage received for 102 seconds.
Level 17: MP -35; Use mesos to guard 81% of the physical damage received for 105 seconds.
Level 18: MP -35; Use mesos to guard 80% of the physical damage received for 108 seconds.
Level 19: MP -35; Use mesos to guard 79% of the physical damage received for 111 seconds.
Level 20: MP -35; Use mesos to guard 78% of the physical damage received for 120 seconds.
Pickpocket
Makes the enemy drop mesos for a certain period of time. The amount of mesos dropped depends on the damage and the skill level. Active SkillRequires
Meso Explosion Level 3Level 1: MP -31; Success rate 22% for 90 seconds
Level 2: MP -32; Success rate 24% for 90 seconds
Level 3: MP -33; Success rate 26% for 90 seconds
Level 4: MP -34; Success rate 28% for 90 seconds
Level 5: MP -35; Success rate 30% for 90 seconds
Level 6: MP -36; Success rate 32% for 120 seconds
Level 7: MP -37; Success rate 34% for 120 seconds
Level 8: MP -38; Success rate 36% for 120 seconds
Level 9: MP -39; Success rate 38% for 120 seconds
Level 10: MP -40; Success rate 40% for 120 seconds
Level 11: MP -41; Success rate 42% for 150 seconds
Level 12: MP -42; Success rate 44% for 150 seconds
Level 13: MP -43; Success rate 46% for 150 seconds
Level 14: MP -44; Success rate 48% for 150 seconds
Level 15: MP -45; Success rate 50% for 150 seconds
Level 16: MP -46; Success rate 52% for 180 seconds
Level 17: MP -47; Success rate 54% for 180 seconds
Level 18: MP -48; Success rate 56% for 180 seconds
Level 19: MP -49; Success rate 58% for 180 seconds
Level 20: MP -50; Success rate 60% for 180 seconds
Shield Mastery
Increases the def. of the equipped shield. Only works when the shield is equipped. Passive SkillLevel 1: Defensive power +5% when shield is equipped
Level 2: Defensive power +10% when shield is equipped
Level 3: Defensive power +15% when shield is equipped
Level 4: Defensive power +20% when shield is equipped
Level 5: Defensive power +25% when shield is equipped
Level 6: Defensive power +30% when shield is equipped
Level 7: Defensive power +35% when shield is equipped
Level 8: Defensive power +40% when shield is equipped
Level 9: Defensive power +45% when shield is equipped
Level 10: Defensive power +50% when shield is equipped
Level 11: Defensive power +55% when shield is equipped
Level 12: Defensive power +60% when shield is equipped
Level 13: Defensive power +65% when shield is equipped
Level 14: Defensive power +70% when shield is equipped
Level 15: Defensive power +75% when shield is equipped
Level 16: Defensive power +80% when shield is equipped
Level 17: Defensive power +85% when shield is equipped
Level 18: Defensive power +90% when shield is equipped
Level 19: Defensive power +95% when shield is equipped
Level 20: Defensive power +100% when shield is equipped
Comments : Leave a Comment »
Categories : Bandit
Bandit
5 06 2009Bandit Skills
Dagger Booster, Dagger Mastery, Endure, Haste, Savage Blow, Steal
Dagger Booster
Use HP and MP to temporarily boost up the attacking speed of the dagger. It only applies when the character has a dagger in hand. Active SkillRequires
Dagger Mastery Level 5Level 1: HP -29, MP -29; Improves dagger speed for 10 seconds
Level 2: HP -28, MP -28; Improves dagger speed for 20 seconds
Level 3: HP -27, MP -27; Improves dagger speed for 30 seconds
Level 4: HP -26, MP -26; Improves dagger speed for 40 seconds
Level 5: HP -25, MP -25; Improves dagger speed for 50 seconds
Level 6: HP -24, MP -24; Improves dagger speed for 60 seconds
Level 7: HP -23, MP -23; Improves dagger speed for 70 seconds
Level 8: HP -22, MP -22; Improves dagger speed for 80 seconds
Level 9: HP -21, MP -21; Improves dagger speed for 90 seconds
Level 10: HP -20, MP -20; Improves dagger speed for 100 seconds
Level 11: HP -19, MP -19; Improves dagger speed for 110 seconds
Level 12: HP -18, MP -18; Improves dagger speed for 120 seconds
Level 13: HP -17, MP -17; Improves dagger speed for 130 seconds
Level 14: HP -16, MP -16; Improves dagger speed for 140 seconds
Level 15: HP -15, MP -15; Improves dagger speed for 150 seconds
Level 16: HP -14, MP -14; Improves dagger speed for 160 seconds
Level 17: HP -13, MP -13; Improves dagger speed for 170 seconds
Level 18: HP -12, MP -12; Improves dagger speed for 180 seconds
Level 19: HP -11, MP -11; Improves dagger speed for 190 seconds
Level 20: HP -10, MP -10; Improves dagger speed for 200 seconds
Dagger Mastery
Increases the dagger mastery and accuracy. It only applies when the character has a dagger in hand. Passive SkillLevel 1: Dagger mastery 15%, ACC +1
Level 2: Dagger mastery 15%, ACC +2
Level 3: Dagger mastery 20%, ACC +3
Level 4: Dagger mastery 20%, ACC +4
Level 5: Dagger mastery 25%, ACC +5
Level 6: Dagger mastery 25%, ACC +6
Level 7: Dagger mastery 30%, ACC +7
Level 8: Dagger mastery 30%, ACC +8
Level 9: Dagger mastery 35%, ACC +9
Level 10: Dagger mastery 35%, ACC +10
Level 11: Dagger mastery 40%, ACC +11
Level 12: Dagger mastery 40%, ACC +12
Level 13: Dagger mastery 45%, ACC +13
Level 14: Dagger mastery 45%, ACC +14
Level 15: Dagger mastery 50%, ACC +15
Level 16: Dagger mastery 50%, ACC +16
Level 17: Dagger mastery 55%, ACC +17
Level 18: Dagger mastery 55%, ACC +18
Level 19: Dagger mastery 60%, ACC +19
Level 20: Dagger mastery 60%, ACC +20
Endure
Additional recovery for both HP and MP even while hanging still on a rope or a ladder. The higher the level, the faster the recovery time, along with recovering additional amounts of both MP and HP. Passive SkillLevel 1: Additional recovery of HP +3, MP +1 every 29 seconds
Level 2: Additional recovery of HP +6, MP +2 every 28 seconds
Level 3: Additional recovery of HP +9, MP +3 every 27 seconds
Level 4: Additional recovery of HP +12, MP +4 every 26 seconds
Level 5: Additional recovery of HP +15, MP +5 every 25 seconds
Level 6: Additional recovery of HP +18, MP +6 every 24 seconds
Level 7: Additional recovery of HP +21, MP +7 every 23 seconds
Level 8: Additional recovery of HP +24, MP +8 every 22 seconds
Level 9: Additional recovery of HP +27, MP +9 every 21 seconds
Level 10: Additional recovery of HP +30, MP +10 every 20 seconds
Level 11: Additional recovery of HP +33, MP +11 every 19 seconds
Level 12: Additional recovery of HP +36, MP +12 every 18 seconds
Level 13: Additional recovery of HP +39, MP +13 every 17 seconds
Level 14: Additional recovery of HP +42, MP +14 every 16 seconds
Level 15: Additional recovery of HP +45, MP +15 every 15 seconds
Level 16: Additional recovery of HP +48, MP +16 every 14 seconds
Level 17: Additional recovery of HP +51, MP +17 every 13 seconds
Level 18: Additional recovery of HP +54, MP +18 every 12 seconds
Level 19: Additional recovery of HP +57, MP +19 every 11 seconds
Level 20: Additional recovery of HP +60, MP +20 every 10 seconds
Haste
Temporarily improves the speed and jumping ability of every member of the party. Active SkillLevel 1: MP -15; Speed +2, jump +1 for 10 seconds
Level 2: MP -15; Speed +4, jump +2 for 20 seconds
Level 3: MP -15; Speed +6, jump +3 for 30 seconds
Level 4: MP -15; Speed +8, jump +4 for 40 seconds
Level 5: MP -15; Speed +10, jump +5 for 50 seconds
Level 6: MP -15; Speed +12, jump +6 for 60 seconds
Level 7: MP -15; Speed +14, jump +7 for 70 seconds
Level 8: MP -15; Speed +16, jump +8 for 80 seconds
Level 9: MP -15; Speed +18, jump +9 for 90 seconds
Level 10: MP -15; Speed +20, jump +10 for 100 seconds
Level 11: MP -30; Speed +22, jump +11 for 110 seconds
Level 12: MP -30; Speed +24, jump +12 for 120 seconds
Level 13: MP -30; Speed +26, jump +13 for 130 seconds
Level 14: MP -30; Speed +28, jump +14 for 140 seconds
Level 15: MP -30; Speed +30, jump +15 for 150 seconds
Level 16: MP -30; Speed +32, jump +16 for 160 seconds
Level 17: MP -30; Speed +34, jump +17 for 170 seconds
Level 18: MP -30; Speed +36, jump +18 for 180 seconds
Level 19: MP -30; Speed +38, jump +19 for 190 seconds
Level 20: MP -30; Speed +40, jump +20 for 200 seconds
Savage Blow
Use MP to attack an enemy up to 6 times in a row with a dagger. Active SkillLevel 1: MP -15; Attack 4x with 40% damage
Level 2: MP -15; Attack 4x with 44% damage
Level 3: MP -15; Attack 4x with 48% damage
Level 4: MP -15; Attack 4x with 52% damage
Level 5: MP -15; Attack 4x with 56% damage
Level 6: MP -15; Attack 4x with 60% damage
Level 7: MP -15; Attack 4x with 64% damage
Level 8: MP -15; Attack 4x with 68% damage
Level 9: MP -15; Attack 4x with 72% damage
Level 10: MP -15; Attack 4x with 74% damage
Level 11: MP -18; Attack 5x with 60% damage
Level 12: MP -18; Attack 5x with 62% damage
Level 13: MP -18; Attack 5x with 64% damage
Level 14: MP -18; Attack 5x with 66% damage
Level 15: MP -18; Attack 5x with 68% damage
Level 16: MP -18; Attack 5x with 70% damage
Level 17: MP -18; Attack 5x with 72% damage
Level 18: MP -18; Attack 5x with 74% damage
Level 19: MP -18; Attack 5x with 76% damage
Level 20: MP -18; Attack 5x with 78% damage
Level 21: MP -27; Attack 6x with 71% damage
Level 22: MP -27; Attack 6x with 72% damage
Level 23: MP -27; Attack 6x with 73% damage
Level 24: MP -27; Attack 6x with 74% damage
Level 25: MP -27; Attack 6x with 75% damage
Level 26: MP -27; Attack 6x with 76% damage
Level 27: MP -27; Attack 6x with 77% damage
Level 28: MP -27; Attack 6x with 78% damage
Level 29: MP -27; Attack 6x with 79% damage
Level 30: MP -27; Attack 6x with 80% damage
Steal
Enables the character to steal an item from an enemy with a certain success rate. Only one clean steal per monster, but multiple attempts can take place in the process. Active SkillRequires
Haste Level 5Level 1: MP -12; 11% success rate to steal, apply 42% in damage
Level 2: MP -12; 12% success rate to steal, apply 44% in damage
Level 3: MP -12; 13% success rate to steal, apply 46% in damage
Level 4: MP -12; 14% success rate to steal, apply 48% in damage
Level 5: MP -12; 15% success rate to steal, apply 50% in damage
Level 6: MP -12; 16% success rate to steal, apply 52% in damage
Level 7: MP -12; 17% success rate to steal, apply 54% in damage
Level 8: MP -12; 18% success rate to steal, apply 56% in damage
Level 9: MP -12; 19% success rate to steal, apply 58% in damage
Level 10: MP -12; 20% success rate to steal, apply 60% in damage
Level 11: MP -12; 21% success rate to steal, apply 62% in damage
Level 12: MP -12; 22% success rate to steal, apply 64% in damage
Level 13: MP -12; 23% success rate to steal, apply 66% in damage
Level 14: MP -12; 24% success rate to steal, apply 68% in damage
Level 15: MP -12; 25% success rate to steal, apply 70% in damage
Level 16: MP -24; 26% success rate to steal, apply 72% in damage
Level 17: MP -24; 27% success rate to steal, apply 74% in damage
Level 18: MP -24; 28% success rate to steal, apply 76% in damage
Level 19: MP -24; 29% success rate to steal, apply 78% in damage
Level 20: MP -24; 30% success rate to steal, apply 80% in damage
Level 21: MP -24; 31% success rate to steal, apply 82% in damage
Level 22: MP -24; 32% success rate to steal, apply 84% in damage
Level 23: MP -24; 33% success rate to steal, apply 86% in damage
Level 24: MP -24; 34% success rate to steal, apply 88% in damage
Level 25: MP -24; 35% success rate to steal, apply 90% in damage
Level 26: MP -24; 36% success rate to steal, apply 92% in damage
Level 27: MP -24; 37% success rate to steal, apply 94% in damage
Level 28: MP -24; 38% success rate to steal, apply 96% in damage
Level 29: MP -24; 39% success rate to steal, apply 98% in damage
Level 30: MP -24; 40% success rate to steal, apply 100% in damage
Comments : Leave a Comment »
Categories : Bandit
Rogue
4 06 2009Rogue Skills
Dark Sight, Disorder, Double Stab, Keen Eyes, Lucky Seven, Nimble Body
Dark Sight
Use MP to hide behind the shadows. While hiding, the enemy won’t attack, but you can’t attack back either. All movements other than attacking are available. It’s temporary, so after a while, you’ll be back to normal. Active SkillRequires
Disorder Level 3Level 1: MP -24; Disappear for 10 seconds, speed -30
Level 2: MP -23; Disappear for 20 seconds, speed -28
Level 3: MP -22; Disappear for 30 seconds, speed -26
Level 4: MP -21; Disappear for 40 seconds, speed -24
Level 5: MP -20; Disappear for 50 seconds, speed -22
Level 6: MP -19; Disappear for 60 seconds, speed -20
Level 7: MP -18; Disappear for 70 seconds, speed -18
Level 8: MP -17; Disappear for 80 seconds, speed -16
Level 9: MP -16; Disappear for 90 seconds, speed -14
Level 10: MP -15; Disappear for 100 seconds, speed -12
Level 11: MP -14; Disappear for 110 seconds, speed -10
Level 12: MP -13; Disappear for 120 seconds, speed -8
Level 13: MP -12; Disappear for 130 seconds, speed -7
Level 14: MP -11; Disappear for 140 seconds, speed -6
Level 15: MP -10; Disappear for 150 seconds, speed -5
Level 16: MP -9; Disappear for 160 seconds, speed -4
Level 17: MP -8; Disappear for 170 seconds, speed -3
Level 18: MP -7; Disappear for 180 seconds, speed -2
Level 19: MP -6; Disappear for 190 seconds, speed -1
Level 20: MP -5; Disappear for 200 seconds, regular moving speed
Disorder
Temporarily decreases the morale of an opponent. Its DEF and ATK will suffer, and the attacking enemy will suddenly stop attacking. Can’t perform the attack on an enemy that’s already in disorder, however. Passive SkillLevel 1: MP -5; Enemy’s ATK -1, DEF -1 for 7 seconds
Level 2: MP -5; Enemy’s ATK -2, DEF -2 for 9 seconds
Level 3: MP -5; Enemy’s ATK -3, DEF -3 for 11 seconds
Level 4: MP -5; Enemy’s ATK -4, DEF -4 for 13 seconds
Level 5: MP -5; Enemy’s ATK -5, DEF -5 for 15 seconds
Level 6: MP -6; Enemy’s ATK -6, DEF -6 for 20 seconds
Level 7: MP -6; Enemy’s ATK -7, DEF -7 for 22 second
Level 8: MP -6; Enemy’s ATK -8, DEF -8 for 24 seconds
Level 9: MP -7; Enemy’s ATK -9, DEF -9 for 29 seconds
Level 10: MP -7; Enemy’s ATK -10, DEF -10 for 31 seconds
Level 11: MP -7; Enemy’s ATK -11, DEF -11 for 33 seconds
Level 12: MP -8; Enemy’s ATK -12, DEF -12 for 38 seconds
Level 13: MP -8; Enemy’s ATK -13, DEF -13 for 40 seconds
Level 14: MP -8; Enemy’s ATK -14, DEF -14 for 42 seconds
Level 15: MP -9; Enemy’s ATK -15, DEF -15 for 47 seconds
Level 16: MP -9; Enemy’s ATK -16, DEF -16 for 49 seconds
Level 17: MP -9; Enemy’s ATK -17, DEF -17 for 51 seconds
Level 18: MP -10; Enemy’s ATK -18, DEF -18 for 56 seconds
Level 19: MP -10; Enemy’s ATK -19, DEF -19 for 58 seconds
Level 20: MMP -10; Enemy’s ATK -19, DEF -19 for 58 seconds
Double Stab
Use MP to quickly stab an enemy twice at once using a dagger. Active SkillLevel 1: MP -6; Damage 65% x 2 Hits
Level 2: MP -6; Damage 68% x 2 Hits
Level 3: MP -6; Damage 71% x 2 Hits
Level 4: MP -6; Damage 74% x 2 Hits
Level 5: MP -7; Damage 78% x 2 Hits
Level 6: MP -7; Damage 81% x 2 Hits
Level 7: MP -7; Damage 84% x 2 Hits
Level 8: MP -8 Damage 88% x 2 Hits
Level 9: MP -8 Damage 91% x 2 Hits
Level 10: MP -9; Damage 95% x 2 Hits
Level 11: MP -9; Damage 98% x 2 Hits
Level 12: MP -10; Damage 102% x 2 Hits
Level 13: MP -10; Damage 105% x 2 Hits
Level 14: MP -11; Damage 109% x 2 Hits
Level 15: MP -11; Damage 112% x 2 Hits
Level 16: MP -12; Damage 116% x 2 Hits
Level 17: MP -12; Damage 119% x 2 Hits
Level 18: MP -13; Damage 123% x 2 Hits
Level 19: MP -13; Damage 126% x 2 Hits
Level 20: MP -14; Damage 130% x 2 Hits
Keen Eyes
Increases the range of attack using throwing weapons such as throwing stars & knives. Passive SkillRequires
Nimble Body Level 3Level 1: Range of attack for throwing weapon: +25
Level 2: Range of attack for throwing weapon: +50
Level 3: Range of attack for throwing weapon: +75
Level 4: Range of attack for throwing weapon: +100
Level 5: Range of attack for throwing weapon: +125
Level 6: Range of attack for throwing weapon: +150
Level 7: Range of attack for throwing weapon: +175
Level 8: Range of attack for throwing weapon: +200
Lucky Seven
Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of javelin mastery. Active SkillLevel 1: MP -8; Damage 58% x 2 Hits
Level 2: MP -8; Damage 62% x 2 Hits
Level 3: MP -8; Damage 66% x 2 Hits
Level 4: MP -8; Damage 70% x 2 Hits
Level 5: MP -9; Damage 76% x 2 Hits
Level 6: MP -9; Damage 80% x 2 Hits
Level 7: MP -9; Damage 84% x 2 Hits
Level 8: MP -10; Damage 90% x 2 Hits
Level 9: MP -10; Damage 94% x 2 Hits
Level 10: MP -11; Damage 100% x 2 Hits
Level 11: MP -11; Damage 104% x 2 Hits
Level 12: MP -12; Damage 110% x 2 Hits
Level 13: MP -12; Damage 114% x 2 Hits
Level 14: MP -13; Damage 120% x 2 Hits
Level 15: MP -13; Damage 124% x 2 Hits
Level 16: MP -14; Damage 130% x 2 Hits
Level 17: MP -14; Damage 134% x 2 Hits
Level 18: MP -15; Damage 140% x 2 Hits
Level 19: MP -15; Damage 144% x 2 Hits
Level 20: MP -16; Damage 150% x 2 Hits
Nimble Body
Increases accuracy and avoidability. Passive SkillLevel 1: ACC +1, Avoid +1
Level 2: ACC +2, Avoid +2
Level 3: ACC +3, Avoid +3
Level 4: ACC +4, Avoid +4
Level 5: ACC +5, Avoid +5
Level 6: ACC +6, Avoid +6
Level 7: ACC +7, Avoid +7
Level 8: ACC +8, Avoid +8
Level 9: ACC +9, Avoid +9
Level 10: ACC +10, Avoid +10
Level 11: ACC +11, Avoid +11
Level 12: ACC +12, Avoid +12
Level 13: ACC +13, Avoid +13
Level 14: ACC +14, Avoid +14
Level 15: ACC +15, Avoid +15
Level 16: ACC +16, Avoid +16
Level 17: ACC +17, Avoid +17
Level 18: ACC +18, Avoid +18
Level 19: ACC +19, Avoid +19
Level 20: ACC +20, Avoid +20
Comments : Leave a Comment »
Categories : Bandit