Night Lord

4 06 2009

Night Lord Skills
Awakening, Maple Warrior, Ninja Ambush, Ninja Storm, Shadow Claw, Shadow Shifter, Taunt, Triple Throw, Venom
Awakening
Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. Time required between skills: 10 Minutes Active SkillLevel 1: MP – 30; escape from abnormal conditions
Maple Warrior
Increase stats by a certain percentage for everyone in the party. Active SkillLevel 1: MP -10; all stats +1% for 30 seconds
Level 2: MP -10; all stats +1% for 60 seconds
Level 3: MP -10; all stats +2% for 90 seconds
Level 4: MP -10; all stats +2% for 120 seconds
Level 5: MP -10; all stats +3% for 150 seconds
Level 6: MP -20; all stats +3% for 180 seconds
Level 7: MP -20; all stats +4% for 210 seconds
Level 8: MP -20; all stats +4% for 240 seconds
Level 9: MP -20; all stats +5% for 270 seconds
Level 10: MP -20; all stats +5% for 300 seconds
Level 11: MP -30; all stats +6% for 330 seconds
Level 12: MP -30; all stats +6% for 360 seconds
Level 13: MP -30; all stats +7% for 390 seconds
Level 14: MP -30; all stats +7% for 420 seconds
Level 15: MP -30; all stats +8% for 450 seconds
Level 16: MP -40; all stats +8% for 480 seconds
Level 17: MP -40; all stats +9% for 510 seconds
Level 18: MP -40; all stats +9% for 540 seconds
Level 19: MP -40; all stats +10% for 570 seconds
Level 20: MP -40; all stats +10% for 600 seconds
Level 21: MP -50; all stats +11% for 630 seconds
Level 22: MP -50; all stats +11% for 660 seconds
Level 23: MP -50; all stats +12% for 690 seconds
Level 24: MP -50; all stats +12% for 720 seconds
Level 25: MP -50; all stats +13% for 750 seconds
Level 26: MP -60; all stats +13% for 780 seconds
Level 27: MP -60; all stats +14% for 810 seconds
Level 28: MP -60; all stats +14% for 840 seconds
Level 29: MP -60; all stats +15% for 870 seconds
Level 30: MP -60; all stats +15% for 900 seconds
Ninja Ambush
For a set period of time, a group of ninjas hiding around the bushes will periodically ambush up to 6 monsters at once. Active SkillRequires
Shadow Shifter Level 5Level 1: MP -16; Damage 62%, for 4 secs, attack range 110%
Level 2: MP -16; Damage 64%, for 4 secs, attack range 110%
Level 3: MP -16; Damage 66%, for 4 secs, attack range 110%
Level 4: MP -16; Damage 68%, for 4 secs, attack range 120%
Level 5: MP -16; Damage 70%, for 4 secs, attack range 120%
Level 6: MP -16; Damage 72%, for 4 secs, attack range 120%
Level 7: MP -16; Damage 74%, for 4 secs, attack range 130%
Level 8: MP -16; Damage 76%, for 4 secs, attack range 130%
Level 9: MP -16; Damage 78%, for 4 secs, attack range 130%
Level 10: MP -16; Damage 80%, for 4 secs, attack range 140%
Level 11: MP -32; Damage 81%, for 8 secs, attack range 140%
Level 12: MP -32; Damage 82%, for 8 secs, attack range 140%
Level 13: MP -32; Damage 83%, for 8 secs, attack range 150%
Level 14: MP -32; Damage 84%, for 8 secs, attack range 150%
Level 15: MP -32; Damage 85%, for 8 secs, attack range 150%
Level 16: MP -32; Damage 86%, for 8 secs, attack range 160%
Level 17: MP -32; Damage 87%, for 8 secs, attack range 160%
Level 18: MP -32; Damage 88%, for 8 secs, attack range 160%
Level 19: MP -32; Damage 89%, for 8 secs, attack range 170%
Level 20: MP -32; Damage 90%, for 8 secs, attack range 170%
Level 21: MP -48; Damage 91%, for 12 secs, attack range 170%
Level 22: MP -48; Damage 92%, for 12 secs, attack range 180%
Level 23: MP -48; Damage 93%, for 12 secs, attack range 180%
Level 24: MP -48; Damage 94%, for 12 secs, attack range 180%
Level 25: MP -48; Damage 95%, for 12 secs, attack range 190%
Level 26: MP -48; Damage 96%, for 12 secs, attack range 190%
Level 27: MP -48; Damage 97%, for 12 secs, attack range 190%
Level 28: MP -48; Damage 98%, for 12 secs, attack range 200%
Level 29: MP -48; Damage 99%, for 12 secs, attack range 200%
Level 30: MP -43; Damage 100%, for 12 secs, attack range 200%
Ninja Storm
Pushes off the surrounding monsters by summoning ninjas. Active SkillLevel 1: MP -16; Damage 42%, with success rate 42%, Push enemies 100
Level 2: MP -16; Damage 44%, with success rate 44%, Push enemies 100
Level 3: MP -16; Damage 46%, with success rate 46%, Push enemies 100
Level 4: MP -16; Damage 48%, with success rate 48%, Push enemies 100
Level 5: MP -16; Damage 50%, with success rate 50%, Push enemies 100
Level 6: MP -16; Damage 52%, with success rate 52%, Push enemies 100
Level 7: MP -16; Damage 54%, with success rate 54%, Push enemies 100
Level 8: MP -16; Damage 56%, with success rate 56%, Push enemies 100
Level 9: MP -16; Damage 58%, with success rate 58%, Push enemies 100
Level 10: MP -16; Damage 60%, with success rate 60%, Push enemies 100
Level 11: MP -24; Damage 61%, with success rate 62%, Push enemies 200
Level 12: MP -24; Damage 62%, with success rate 64%, Push enemies 200
Level 13: MP -24; Damage 63%, with success rate 66%, Push enemies 200
Level 14: MP -24; Damage 64%, with success rate 68%, Push enemies 200
Level 15: MP -24; Damage 65%, with success rate 70%, Push enemies 200
Level 16: MP -24; Damage 66%, with success rate 72%, Push enemies 200
Level 17: MP -24; Damage 67%, with success rate 74%, Push enemies 200
Level 18: MP -24; Damage 68%, with success rate 76%, Push enemies 200
Level 19: MP -24; Damage 69%, with success rate 78%, Push enemies 200
Level 20: MP -24; Damage 70%, with success rate 80%, Push enemies 200
Level 21: MP -30; Damage 71%, with success rate 82%, Push enemies 300
Level 22: MP -30; Damage 72%, with success rate 84%, Push enemies 300
Level 23: MP -30; Damage 73%, with success rate 86%, Push enemies 300
Level 24: MP -30; Damage 74%, with success rate 88%, Push enemies 300
Level 25: MP -30; Damage 75%, with success rate 90%, Push enemies 300
Level 26: MP -29; Damage 76%, with success rate 92%, Push enemies 300
Level 27: MP -28; Damage 77%, with success rate 94%, Push enemies 300
Level 28: MP -27; Damage 78%, with success rate 96%, Push enemies 300
Level 29: MP -26; Damage 79%, with success rate 98%, Push enemies 300
Level 30: MP -25; Damage 80%, with success rate 100%, Push enemies 300
Shadow Claw
Attacks a monster using 200 stars out of the currently equipped star. Allows an infinite number of stars to be thrown for a short period of time. Active SkillLevel 1: MP -15; for 62 secs
Level 2: MP -15; for 64 secs
Level 3: MP -15; for 66 secs
Level 4: MP -15; for 68 secs
Level 5: MP -15; for 70 secs
Level 6: MP -15; for 72 secs
Level 7: MP -15; for 74 secs
Level 8: MP -15; for 76 secs
Level 9: MP -15; for 78 secs
Level 10: MP -15; for 80 secs
Level 11: MP -20; for 82 secs
Level 12: MP -20; for 84 secs
Level 13: MP -20; for 86 secs
Level 14: MP -20; for 88 secs
Level 15: MP -20; for 90 secs
Level 16: MP -20; for 92 secs
Level 17: MP -20; for 94 secs
Level 18: MP -20; for 96 secs
Level 19: MP -20; for 98 secs
Level 20: MP -20; for 100 secs
Level 21: MP -25; for 102 secs
Level 22: MP -25; for 104 secs
Level 23: MP -25; for 106 secs
Level 24: MP -25; for 108 secs
Level 25: MP -25; for 110 secs
Level 26: MP -25; for 112 secs
Level 27: MP -25; for 114 secs
Level 28: MP -25; for 116 secs
Level 29: MP -25; for 118 secs
Level 30: MP -25; for 120 secs
Shadow Shifter
With great reflexes, enables one to avoid the monster’s attack. Passive SkillLevel 1: Avoid enemy’s attack with success rate 1%
Level 2: Avoid enemy’s attack with success rate 2%
Level 3: Avoid enemy’s attack with success rate 3%
Level 4: Avoid enemy’s attack with success rate 4%
Level 5: Avoid enemy’s attack with success rate 5%
Level 6: Avoid enemy’s attack with success rate 6%
Level 7: Avoid enemy’s attack with success rate 7%
Level 8: Avoid enemy’s attack with success rate 8%
Level 9: Avoid enemy’s attack with success rate 9%
Level 10: Avoid enemy’s attack with success rate 10%
Level 11: Avoid enemy’s attack with success rate 11%
Level 12: Avoid enemy’s attack with success rate 12%
Level 13: Avoid enemy’s attack with success rate 13%
Level 14: Avoid enemy’s attack with success rate 14%
Level 15: Avoid enemy’s attack with success rate 15%
Level 16: Avoid enemy’s attack with success rate 16%
Level 17: Avoid enemy’s attack with success rate 17%
Level 18: Avoid enemy’s attack with success rate 18%
Level 19: Avoid enemy’s attack with success rate 19%
Level 20: Avoid enemy’s attack with success rate 20%
Level 21: Avoid enemy’s attack with success rate 21%
Level 22: Avoid enemy’s attack with success rate 22%
Level 23: Avoid enemy’s attack with success rate 23%
Level 24: Avoid enemy’s attack with success rate 24%
Level 25: Avoid enemy’s attack with success rate 25%
Level 26: Avoid enemy’s attack with success rate 26%
Level 27: Avoid enemy’s attack with success rate 27%
Level 28: Avoid enemy’s attack with success rate 28%
Level 29: Avoid enemy’s attack with success rate 29%
Level 30: Avoid enemy’s attack with success rate 30%
Taunt
Provokes a monster, which will cause its defense in general to increase. As a result, the EXP earned will increase, as well as the success rate for items to be dropped down from the monsters. Active SkillRequires
Shadow Shifter Level 10Level 1: MP -21; increases 11% of enemy’s DEF, EXP and item drop rate
Level 2: MP -22; increases 12% of enemy’s DEF, EXP and item drop rate
Level 3: MP -23; increases 13% of enemy’s DEF, EXP and item drop rate
Level 4: MP -24; increases 14% of enemy’s DEF, EXP and item drop rate
Level 5: MP -25; increases 15% of enemy’s DEF, EXP and item drop rate
Level 6: MP -26; increases 16% of enemy’s DEF, EXP and item drop rate
Level 7: MP -27; increases 17% of enemy’s DEF, EXP and item drop rate
Level 8: MP -28; increases 18% of enemy’s DEF, EXP and item drop rate
Level 9: MP -29; increases 19% of enemy’s DEF, EXP and item drop rate
Level 10: MP -30; increases 20% of enemy’s DEF, EXP and item drop rate
Level 11: MP -31; increases 21% of enemy’s DEF, EXP and item drop rate
Level 12: MP -32; increases 22% of enemy’s DEF, EXP and item drop rate
Level 13: MP -33; increases 23% of enemy’s DEF, EXP and item drop rate
Level 14: MP -34; increases 24% of enemy’s DEF, EXP and item drop rate
Level 15: MP -35; increases 25% of enemy’s DEF, EXP and item drop rate
Level 16: MP -36; increases 26% of enemy’s DEF, EXP and item drop rate
Level 17: MP -37; increases 27% of enemy’s DEF, EXP and item drop rate
Level 18: MP -38; increases 28% of enemy’s DEF, EXP and item drop rate
Level 19: MP -39; increases 29% of enemy’s DEF, EXP and item drop rate
Level 20: MP -40; increases 30% of enemy’s DEF, EXP and item drop rate
Level 21: MP -41; increases 31% of enemy’s DEF, EXP and item drop rate
Level 22: MP -42; increases 32% of enemy’s DEF, EXP and item drop rate
Level 23: MP -43; increases 33% of enemy’s DEF, EXP and item drop rate
Level 24: MP -44; increases 34% of enemy’s DEF, EXP and item drop rate
Level 25: MP -45; increases 35% of enemy’s DEF, EXP and item drop rate
Level 26: MP -44; increases 36% of enemy’s DEF, EXP and item drop rate
Level 27: MP -43; increases 37% of enemy’s DEF, EXP and item drop rate
Level 28: MP -42; increases 38% of enemy’s DEF, EXP and item drop rate
Level 29: MP -41; increases 39% of enemy’s DEF, EXP and item drop rate
Level 30: MP -40; increases 40% of enemy’s DEF, EXP and item drop rate
Triple Throw
Attacks monsters with 3 stars instantly, inflicting an enormous damage to the monster. Active SkillLevel 1: MP -11; Damage 102%
Level 2: MP -11; Damage 104%
Level 3: MP -11; Damage 106%
Level 4: MP -12; Damage 108%
Level 5: MP -12; Damage 110%
Level 6: MP -12; Damage 112%
Level 7: MP -13; Damage 114%
Level 8: MP -13; Damage 116%
Level 9: MP -13; Damage 118%
Level 10: MP -14; Damage 120%
Level 11: MP -14; Damage 122%
Level 12: MP -14; Damage 124%
Level 13: MP -15; Damage 126%
Level 14: MP -15; Damage 128%
Level 15: MP -15; Damage 130%
Level 16: MP -16; Damage 132%
Level 17: MP -16; Damage 134%
Level 18: MP -16; Damage 136%
Level 19: MP -17; Damage 138%
Level 20: MP -17; Damage 140%
Level 21: MP -17; Damage 141%
Level 22: MP -18; Damage 142%
Level 23: MP -18; Damage 143%
Level 24: MP -18; Damage 144%
Level 25: MP -19; Damage 145%
Level 26: MP -19; Damage 146%
Level 27: MP -19; Damage 147%
Level 28: MP -20; Damage 148%
Level 29: MP -20; Damage 149%
Level 30: MP -20; Damage 150%
Venom
Throws a throwing star that’s been smeared with poison. With a given success rate, the monster that’s been struck will be poisoned. It can be used against one monster up to 3 times. Passive SkillLevel 1: Attack 31, for 2 secs, success rate 12%
Level 2: Attack 32, for 2 secs, success rate 12%
Level 3: Attack 33, for 2 secs, success rate 12%
Level 4: Attack 34, for 2 secs, success rate 14%
Level 5: Attack 35, for 2 secs, success rate 14%
Level 6: Attack 36, for 2 secs, success rate 14%
Level 7: Attack 37, for 2 secs, success rate 16%
Level 8: Attack 38, for 2 secs, success rate 16%
Level 9: Attack 39, for 2 secs, success rate 16%
Level 10: Attack 40, for 2 secs, success rate 18%
Level 11: Attack 41, for 3 secs, success rate 18%
Level 12: Attack 42, for 3 secs, success rate 18%
Level 13: Attack 43, for 3 secs, success rate 20%
Level 14: Attack 44, for 3 secs, success rate 20%
Level 15: Attack 45, for 3 secs, success rate 20%
Level 16: Attack 46, for 3 secs, success rate 22%
Level 17: Attack 47, for 3 secs, success rate 22%
Level 18: Attack 48, for 3 secs, success rate 22%
Level 19: Attack 49, for 3 secs, success rate 24%
Level 20: Attack 50, for 3 secs, success rate 24%
Level 21: Attack 51, for 4 secs, success rate 24%
Level 22: Attack 52, for 4 secs, success rate 26%
Level 23: Attack 53, for 4 secs, success rate 26%
Level 24: Attack 54, for 4 secs, success rate 26%
Level 25: Attack 55, for 4 secs, success rate 28%
Level 26: Attack 56, for 4 secs, success rate 28%
Level 27: Attack 57, for 4 secs, success rate 28%
Level 28: Attack 58, for 4 secs, success rate 30%
Level 29: Attack 59, for 4 secs, success rate 30%
Level 30: Attack 60, for 4 secs, success rate 30%





Rogue

4 06 2009

Dark Sight
Use MP to hide behind the shadows. While hiding, the enemy won’t attack, but you can’t attack back either. All movements other than attacking are available. It’s temporary, so after a while, you’ll be back to normal. Active SkillRequires
Disorder Level 3Level 1: MP -24; Disappear for 10 seconds, speed -30
Level 2: MP -23; Disappear for 20 seconds, speed -28
Level 3: MP -22; Disappear for 30 seconds, speed -26
Level 4: MP -21; Disappear for 40 seconds, speed -24
Level 5: MP -20; Disappear for 50 seconds, speed -22
Level 6: MP -19; Disappear for 60 seconds, speed -20
Level 7: MP -18; Disappear for 70 seconds, speed -18
Level 8: MP -17; Disappear for 80 seconds, speed -16
Level 9: MP -16; Disappear for 90 seconds, speed -14
Level 10: MP -15; Disappear for 100 seconds, speed -12
Level 11: MP -14; Disappear for 110 seconds, speed -10
Level 12: MP -13; Disappear for 120 seconds, speed -8
Level 13: MP -12; Disappear for 130 seconds, speed -7
Level 14: MP -11; Disappear for 140 seconds, speed -6
Level 15: MP -10; Disappear for 150 seconds, speed -5
Level 16: MP -9; Disappear for 160 seconds, speed -4
Level 17: MP -8; Disappear for 170 seconds, speed -3
Level 18: MP -7; Disappear for 180 seconds, speed -2
Level 19: MP -6; Disappear for 190 seconds, speed -1
Level 20: MP -5; Disappear for 200 seconds, regular moving speed
Disorder
Temporarily decreases the morale of an opponent. Its DEF and ATK will suffer, and the attacking enemy will suddenly stop attacking. Can’t perform the attack on an enemy that’s already in disorder, however. Passive SkillLevel 1: MP -5; Enemy’s ATK -1, DEF -1 for 7 seconds
Level 2: MP -5; Enemy’s ATK -2, DEF -2 for 9 seconds
Level 3: MP -5; Enemy’s ATK -3, DEF -3 for 11 seconds
Level 4: MP -5; Enemy’s ATK -4, DEF -4 for 13 seconds
Level 5: MP -5; Enemy’s ATK -5, DEF -5 for 15 seconds
Level 6: MP -6; Enemy’s ATK -6, DEF -6 for 20 seconds
Level 7: MP -6; Enemy’s ATK -7, DEF -7 for 22 second
Level 8: MP -6; Enemy’s ATK -8, DEF -8 for 24 seconds
Level 9: MP -7; Enemy’s ATK -9, DEF -9 for 29 seconds
Level 10: MP -7; Enemy’s ATK -10, DEF -10 for 31 seconds
Level 11: MP -7; Enemy’s ATK -11, DEF -11 for 33 seconds
Level 12: MP -8; Enemy’s ATK -12, DEF -12 for 38 seconds
Level 13: MP -8; Enemy’s ATK -13, DEF -13 for 40 seconds
Level 14: MP -8; Enemy’s ATK -14, DEF -14 for 42 seconds
Level 15: MP -9; Enemy’s ATK -15, DEF -15 for 47 seconds
Level 16: MP -9; Enemy’s ATK -16, DEF -16 for 49 seconds
Level 17: MP -9; Enemy’s ATK -17, DEF -17 for 51 seconds
Level 18: MP -10; Enemy’s ATK -18, DEF -18 for 56 seconds
Level 19: MP -10; Enemy’s ATK -19, DEF -19 for 58 seconds
Level 20: MMP -10; Enemy’s ATK -19, DEF -19 for 58 seconds
Double Stab
Use MP to quickly stab an enemy twice at once using a dagger. Active SkillLevel 1: MP -6; Damage 65% x 2 Hits
Level 2: MP -6; Damage 68% x 2 Hits
Level 3: MP -6; Damage 71% x 2 Hits
Level 4: MP -6; Damage 74% x 2 Hits
Level 5: MP -7; Damage 78% x 2 Hits
Level 6: MP -7; Damage 81% x 2 Hits
Level 7: MP -7; Damage 84% x 2 Hits
Level 8: MP -8 Damage 88% x 2 Hits
Level 9: MP -8 Damage 91% x 2 Hits
Level 10: MP -9; Damage 95% x 2 Hits
Level 11: MP -9; Damage 98% x 2 Hits
Level 12: MP -10; Damage 102% x 2 Hits
Level 13: MP -10; Damage 105% x 2 Hits
Level 14: MP -11; Damage 109% x 2 Hits
Level 15: MP -11; Damage 112% x 2 Hits
Level 16: MP -12; Damage 116% x 2 Hits
Level 17: MP -12; Damage 119% x 2 Hits
Level 18: MP -13; Damage 123% x 2 Hits
Level 19: MP -13; Damage 126% x 2 Hits
Level 20: MP -14; Damage 130% x 2 Hits
Keen Eyes
Increases the range of attack using throwing weapons such as throwing stars & knives. Passive SkillRequires
Nimble Body Level 3Level 1: Range of attack for throwing weapon: +25
Level 2: Range of attack for throwing weapon: +50
Level 3: Range of attack for throwing weapon: +75
Level 4: Range of attack for throwing weapon: +100
Level 5: Range of attack for throwing weapon: +125
Level 6: Range of attack for throwing weapon: +150
Level 7: Range of attack for throwing weapon: +175
Level 8: Range of attack for throwing weapon: +200
Lucky Seven
Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of javelin mastery. Active SkillLevel 1: MP -8; Damage 58% x 2 Hits
Level 2: MP -8; Damage 62% x 2 Hits
Level 3: MP -8; Damage 66% x 2 Hits
Level 4: MP -8; Damage 70% x 2 Hits
Level 5: MP -9; Damage 76% x 2 Hits
Level 6: MP -9; Damage 80% x 2 Hits
Level 7: MP -9; Damage 84% x 2 Hits
Level 8: MP -10; Damage 90% x 2 Hits
Level 9: MP -10; Damage 94% x 2 Hits
Level 10: MP -11; Damage 100% x 2 Hits
Level 11: MP -11; Damage 104% x 2 Hits
Level 12: MP -12; Damage 110% x 2 Hits
Level 13: MP -12; Damage 114% x 2 Hits
Level 14: MP -13; Damage 120% x 2 Hits
Level 15: MP -13; Damage 124% x 2 Hits
Level 16: MP -14; Damage 130% x 2 Hits
Level 17: MP -14; Damage 134% x 2 Hits
Level 18: MP -15; Damage 140% x 2 Hits
Level 19: MP -15; Damage 144% x 2 Hits
Level 20: MP -16; Damage 150% x 2 Hits
Nimble Body
Increases accuracy and avoidability. Passive SkillLevel 1: ACC +1, Avoid +1
Level 2: ACC +2, Avoid +2
Level 3: ACC +3, Avoid +3
Level 4: ACC +4, Avoid +4
Level 5: ACC +5, Avoid +5
Level 6: ACC +6, Avoid +6
Level 7: ACC +7, Avoid +7
Level 8: ACC +8, Avoid +8
Level 9: ACC +9, Avoid +9
Level 10: ACC +10, Avoid +10
Level 11: ACC +11, Avoid +11
Level 12: ACC +12, Avoid +12
Level 13: ACC +13, Avoid +13
Level 14: ACC +14, Avoid +14
Level 15: ACC +15, Avoid +15
Level 16: ACC +16, Avoid +16
Level 17: ACC +17, Avoid +17
Level 18: ACC +18, Avoid +18
Level 19: ACC +19, Avoid +19
Level 20: ACC +20, Avoid +20





Hermit Skills

4 06 2009

Hermit Skills
Alchemist, Avenger, Flash Jump, Meso Up, Shadow Meso, Shadow Partner, Shadow Web
Alchemist
Increases the effect of the recovery-based items like potions and others, and lengthen time for the effect, if the item is based on such. However, items such as Elixir and others that base the recovery in % do not apply in this skill. Passive SkillLevel 1: Recovery rate 103%, duration of effect 103%
Level 2: Recovery rate 106%, duration of effect 106%
Level 3: Recovery rate 109%, duration of effect 109%
Level 4: Recovery rate 112%, duration of effect 112%
Level 5: Recovery rate 115%, duration of effect 115%
Level 6: Recovery rate 118%, duration of effect 118%
Level 7: Recovery rate 121%, duration of effect 121%
Level 8: Recovery rate 124%, duration of effect 124%
Level 9: Recovery rate 127%, duration of effect 127%
Level 10: Recovery rate 130%, duration of effect 130%
Level 11: Recovery rate 132%, duration of effect 132%
Level 12: Recovery rate 134%, duration of effect 134%
Level 13: Recovery rate 136%, duration of effect 136%
Level 14: Recovery rate 138%, duration of effect 138%
Level 15: Recovery rate 140%, duration of effect 140%
Level 16: Recovery rate 142%, duration of effect 142%
Level 17: Recovery rate 144%, duration of effect 144%
Level 18: Recovery rate 146%, duration of effect 146%
Level 19: Recovery rate 148%, duration of effect 148%
Level 20: Recovery rate 150%, duration of effect 150%
Avenger
Uses MP to make an enormous throwing star for attack. The throwing star will go through an enemy, and attack the ones behind it, too. Active SkillLevel 1: MP -16; Basic attack 65%, uses 3 throwing stars to attack up to 4 enemies
Level 2: MP -16; Basic attack 70%, uses 3 throwing stars to attack up to 4 enemies
Level 3: MP -16; Basic attack 75%, uses 3 throwing stars to attack up to 4 enemies
Level 4: MP -16; Basic attack 80%, uses 3 throwing stars to attack up to 4 enemies
Level 5: MP -16; Basic attack 85%, uses 3 throwing stars to attack up to 4 enemies
Level 6: MP -16; Basic attack 90%, uses 3 throwing stars to attack up to 4 enemies
Level 7: MP -16; Basic attack 95%, uses 3 throwing stars to attack up to 4 enemies
Level 8: MP -16; Basic attack 100%, uses 3 throwing stars to attack up to 4 enemies
Level 9: MP -16; Basic attack 105%, uses 3 throwing stars to attack up to 4 enemies
Level 10: MP -16; Basic attack 110%, uses 3 throwing stars to attack up to 4 enemies
Level 11: MP -23; Basic attack 114%, uses 3 throwing stars to attack up to 5 enemies
Level 12: MP -23; Basic attack 118%, uses 3 throwing stars to attack up to 5 enemies
Level 13: MP -23; Basic attack 122%, uses 3 throwing stars to attack up to 5 enemies
Level 14: MP -23; Basic attack 126%, uses 3 throwing stars to attack up to 5 enemies
Level 15: MP -23; Basic attack 130%, uses 3 throwing stars to attack up to 5 enemies
Level 16: MP -23; Basic attack 134%, uses 3 throwing stars to attack up to 5 enemies
Level 17: MP -23; Basic attack 138%, uses 3 throwing stars to attack up to 5 enemies
Level 18: MP -23; Basic attack 142%, uses 3 throwing stars to attack up to 5 enemies
Level 19: MP -23; Basic attack 146%, uses 3 throwing stars to attack up to 5 enemies
Level 20: MP -23; Basic attack 150%, uses 3 throwing stars to attack up to 5 enemies
Level 21: MP -30; Basic attack 153%, uses 3 throwing stars to attack up to 6 enemies
Level 22: MP -30; Basic attack 156%, uses 3 throwing stars to attack up to 6 enemies
Level 23: MP -30; Basic attack 159%, uses 3 throwing stars to attack up to 6 enemies
Level 24: MP -30; Basic attack 162%, uses 3 throwing stars to attack up to 6 enemies
Level 25: MP -30; Basic attack 165%, uses 3 throwing stars to attack up to 6 enemies
Level 26: MP -30; Basic attack 168%, uses 3 throwing stars to attack up to 6 enemies
Level 27: MP -30; Basic attack 171%, uses 3 throwing stars to attack up to 6 enemies
Level 28: MP -30; Basic attack 174%, uses 3 throwing stars to attack up to 6 enemies
Level 29: MP -30; Basic attack 177%, uses 3 throwing stars to attack up to 6 enemies
Level 30: MP -30; Basic attack 180%, uses 3 throwing stars to attack up to 6 enemies
Flash Jump
While in the air after a jump, use this skill and the arrow for a second jump. The higher the skill level, the farther the distance for the jump. Active SkillRequires
Avenger Level 5Level 1: MP -60; Jumps a certain distance
Level 2: MP -57; Jumps a certain distance
Level 3: MP -54; Jumps a certain distance
Level 4: MP -51; Jumps a certain distance
Level 5: MP -48; Jumps a certain distance
Level 6: MP -45; Jumps a certain distance
Level 7: MP -42; Jumps a certain distance
Level 8: MP -39; Jumps a certain distance
Level 9: MP -36; Jumps a certain distance
Level 10: MP -33; Jumps a certain distance
Level 11: MP -31; Jumps a certain distance
Level 12: MP -29; Jumps a certain distance
Level 13: MP -27; Jumps a certain distance
Level 14: MP -25; Jumps a certain distance
Level 15: MP -23; Jumps a certain distance
Level 16: MP -21; Jumps a certain distance
Level 17: MP -19; Jumps a certain distance
Level 18: MP -17; Jumps a certain distance
Level 19: MP -15; Jumps a certain distance
Level 20: MP -13; Jumps a certain distance
Meso Up
For a certain amount of time, everyone in the party can make the enemies drop more mesos than usual with this skill. Passive SkillLevel 1: MP -45; Drop rate +3% for 25 seconds
Level 2: MP -45; Drop rate +6% for 30 seconds
Level 3: MP -45; Drop rate +9% for 35 seconds
Level 4: MP -45; Drop rate +12% for 40 seconds
Level 5: MP -45; Drop rate +15% for 45 seconds
Level 6: MP -50; Drop rate +18% for 50 seconds
Level 7: MP -50; Drop rate +21% for 55 seconds
Level 8: MP -50; Drop rate +24% for 60 seconds
Level 9: MP -50; Drop rate +27% for 65 seconds
Level 10: MP -50; Drop rate +30% for 70 seconds
Level 11: MP -55; Drop rate +32% for 75 seconds
Level 12: MP -55; Drop rate +34% for 80 seconds
Level 13: MP -55; Drop rate +36% for 85 seconds
Level 14: MP -55; Drop rate +38% for 90 seconds
Level 15: MP -55; Drop rate +40% for 95 seconds
Level 16: MP -60; Drop rate +42% for 100 seconds
Level 17: MP -60; Drop rate +44% for 105 seconds
Level 18: MP -60; Drop rate +46% for 110 seconds
Level 19: MP -60; Drop rate +48% for 115 seconds
Level 20: MP -60; Drop rate +50% for 120 seconds
Shadow Meso
Replaces MP with mesos and attacks enemies with the damage based on the amount of mesos thrown. Ignores the enemies’ DEF and M.DEF magic. Active SkillRequires
Meso Up Level 5Level 1: Uses min. 50 mesos, max. 220 mesos; Basic attack +50% with 1% success rate
Level 2: Uses min. 60 mesos, max. 240 mesos; Basic attack +50% with 1% success rate
Level 3: Uses min. 70 mesos, max. 260 mesos; Basic attack +50% with 1% success rate
Level 4: Uses min. 80 mesos, max. 280 mesos; Basic attack +50% with 2% success rate
Level 5: Uses min. 90 mesos, max. 300 mesos; Basic attack +50% with 2% success rate
Level 6: Uses min. 100 mesos, max. 320 mesos; Basic attack +50% with 2% success rate
Level 7: Uses min. 110 mesos, max. 340 mesos; Basic attack +50% with 3% success rate
Level 8: Uses min. 120 mesos, max. 360 mesos; Basic attack +50% with 3% success rate
Level 9: Uses min. 130 mesos, max. 380 mesos; Basic attack +50% with 3% success rate
Level 10: Uses min. 140 mesos, max. 400 mesos; Basic attack +50% with 4% success rate
Level 11: Uses min. 150 mesos, max. 420 mesos; Basic attack +50% with 4% success rate
Level 12: Uses min. 160 mesos, max. 440 mesos; Basic attack +50% with 4% success rate
Level 13: Uses min. 170 mesos, max. 460 mesos; Basic attack +50% with 5% success rate
Level 14: Uses min. 180 mesos, max. 480 mesos; Basic attack +50% with 5% success rate
Level 15: Uses min. 190 mesos, max. 500 mesos; Basic attack +50% with 5% success rate
Level 16: Uses min. 200 mesos, max. 520 mesos; Basic attack +50% with 6% success rate
Level 17: Uses min. 210 mesos, max. 540 mesos; Basic attack +50% with 6% success rate
Level 18: Uses min. 220 mesos, max. 560 mesos; Basic attack +50% with 6% success rate
Level 19: Uses min. 230 mesos, max. 580 mesos; Basic attack +50% with 7% success rate
Level 20: Uses min. 240 mesos, max. 600 mesos; Basic attack +50% with 7% success rate
Level 21: Uses min. 250 mesos, max. 620 mesos; Basic attack +50% with 7% success rate
Level 22: Uses min. 260 mesos, max. 640 mesos; Basic attack +50% with 8% success rate
Level 23: Uses min. 270 mesos, max. 660 mesos; Basic attack +50% with 8% success rate
Level 24: Uses min. 280 mesos, max. 680 mesos; Basic attack +50% with 8% success rate
Level 25: Uses min. 290 mesos, max. 700 mesos; Basic attack +50% with 9% success rate
Level 26: Uses min. 300 mesos, max. 720 mesos; Basic attack +50% with 9% success rate
Level 27: Uses min. 310 mesos, max. 740 mesos; Basic attack +50% with 9% success rate
Level 28: Uses min. 320 mesos, max. 760 mesos; Basic attack +50% with 10% success rate
Level 29: Uses min. 330 mesos, max. 780 mesos; Basic attack +50% with 10% success rate
Level 30: Uses min. 340 mesos, max. 800 mesos; Basic attack +50% with 10% success rate
Shadow Partner
For a certain amount of time, a shadow will appear when you use 1 Summoning Rock, repeating your every move. There’s no real stamina in it, and it will disappear after some time. Active SkillLevel 1: MP -200; Normal attack 20%, summoned with basic attack 21% for 60 seconds
Level 2: MP -195; Normal attack 24%, summoned with basic attack 21% for 60 seconds
Level 3: MP -190; Normal attack 28%, summoned with basic attack 21% for 60 seconds
Level 4: MP -185; Normal attack 31%, summoned with basic attack 21% for 60 seconds
Level 5: MP -180; Normal attack 34%, summoned with basic attack 21% for 60 seconds
Level 6: MP -175; Normal attack 37%, summoned with basic attack 21% for 60 seconds
Level 7: MP -170; Normal attack 40%, summoned with basic attack 21% for 60 seconds
Level 8: MP -165; Normal attack 43%, summoned with basic attack 22% for 60 seconds
Level 9: MP -160; Normal attack 46%, summoned with basic attack 23% for 60 seconds
Level 10: MP -155; Normal attack 49%, summoned with basic attack 24% for 60 seconds
Level 11: MP -150; Normal attack 52%, summoned with basic attack 25% for 120 seconds
Level 12: MP -145; Normal attack 54%, summoned with basic attack 26% for 120 seconds
Level 13: MP -140; Normal attack 56%, summoned with basic attack 27% for 120 seconds
Level 14: MP -135; Normal attack 58%, summoned with basic attack 28% for 120 seconds
Level 15: MP -130; Normal attack 60%, summoned with basic attack 29% for 120 seconds
Level 16: MP -125; Normal attack 62%, summoned with basic attack 30% for 120 seconds
Level 17: MP -120; Normal attack 64%, summoned with basic attack 31% for 120 seconds
Level 18: MP -115; Normal attack 66%, summoned with basic attack 32% for 120 seconds
Level 19: MP -110; Normal attack 68%, summoned with basic attack 33% for 120 seconds
Level 20: MP -105; Normal attack 70%, summoned with basic attack 34% for 120 seconds
Level 21: MP -100; Normal attack 71%, summoned with basic attack 35% for 180 seconds
Level 22: MP -95; Normal attack 72%, summoned with basic attack 36% for 180 seconds
Level 23: MP -90; Normal attack 73%, summoned with basic attack 37% for 180 seconds
Level 24: MP -85; Normal attack 74%, summoned with basic attack 38% for 180 seconds
Level 25: MP -80; Normal attack 75%, summoned with basic attack 40% for 180 seconds
Level 26: MP -75; Normal attack 76%, summoned with basic attack 42% for 180 seconds
Level 27: MP -70; Normal attack 77%, summoned with basic attack 44% for 180 seconds
Level 28: MP -65; Normal attack 78%, summoned with basic attack 46% for 180 seconds
Level 29: MP -60; Normal attack 79%, summoned with basic attack 48% for 180 seconds
Level 30: MP -55; Normal attack 80%, summoned with basic attack 50% for 180 seconds
Shadow Web
Makes a spiderweb of your shadow, and holds up to 6 enemies in one spot at once. The enemies held in the spiderweb will be unable to move. Active SkillLevel 1: MP -10; Holds the enemies with 42% success rate for 5 seconds
Level 2: MP -10; Holds the enemies with 44% success rate for 5 seconds
Level 3: MP -10; Holds the enemies with 46% success rate for 5 seconds
Level 4: MP -10; Holds the enemies with 48% success rate for 5 seconds
Level 5: MP -10; Holds the enemies with 50% success rate for 5 seconds
Level 6: MP -10; Holds the enemies with 52% success rate for 6 seconds
Level 7: MP -14; Holds the enemies with 54% success rate for 6 seconds
Level 8: MP -14; Holds the enemies with 56% success rate for 6 seconds
Level 9: MP -14; Holds the enemies with 58% success rate for 6 seconds
Level 10: MP -14; Holds the enemies with 60% success rate for 6 seconds
Level 11: MP -18; Holds the enemies with 62% success rate for 7 seconds
Level 12: MP -18; Holds the enemies with 64% success rate for 7 seconds
Level 13: MP -18; Holds the enemies with 66% success rate for 7 seconds
Level 14: MP -18; Holds the enemies with 68% success rate for 7 seconds
Level 15: MP -18; Holds the enemies with 70% success rate for 7 seconds
Level 16: MP -22; Holds the enemies with 72% success rate for 8 seconds
Level 17: MP -22; Holds the enemies with 74% success rate for 8 seconds
Level 18: MP -22; Holds the enemies with 76% success rate for 8 seconds
Level 19: MP -22; Holds the enemies with 78% success rate for 8 seconds
Level 20: MP -22; Holds the enemies with 80% success rate for 8 seconds